[gd_scene load_steps=2 format=3 uid="uid://crxp1lat0mj1n"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_exqad"] size = Vector2(128, 128) [node name="Barrier" type="CollisionShape2D"] shape = SubResource("RectangleShape2D_exqad")