[gd_scene load_steps=6 format=3 uid="uid://c0s77m0ea3sey"] [ext_resource type="Script" path="res://scripts/game.gd" id="1_g5flc"] [ext_resource type="PackedScene" uid="uid://dy71gkll44btc" path="res://scenes/player.tscn" id="2_3msrq"] [ext_resource type="PackedScene" uid="uid://c7todenm3hn4d" path="res://scenes/boat.tscn" id="3_5kild"] [ext_resource type="PackedScene" uid="uid://bmxg7u37aon0o" path="res://scenes/tile.tscn" id="4_cd0bw"] [sub_resource type="SegmentShape2D" id="SegmentShape2D_dliv6"] [node name="Game" type="Node2D"] position = Vector2(552, 300) script = ExtResource("1_g5flc") [node name="Player" parent="." instance=ExtResource("2_3msrq")] z_index = 1 position = Vector2(-546, -300) [node name="Boat" parent="." instance=ExtResource("3_5kild")] position = Vector2(-548, -304) [node name="Tile" parent="Boat" instance=ExtResource("4_cd0bw")] position = Vector2(6, 6) [node name="Barrier" type="StaticBody2D" parent="Boat"] [node name="Sprite2D" type="Sprite2D" parent="Boat/Barrier"] [node name="CollisionShape2D" type="CollisionShape2D" parent="Boat/Barrier"] shape = SubResource("SegmentShape2D_dliv6") one_way_collision_margin = 63.0