BoatCoop/scenes/barrier.tscn
2025-03-01 22:07:11 +01:00

27 lines
1019 B
Plaintext

[gd_scene load_steps=4 format=3 uid="uid://crxp1lat0mj1n"]
[sub_resource type="Gradient" id="Gradient_7c5k4"]
offsets = PackedFloat32Array(0, 0.00371747, 0.736059, 0.754647, 1)
colors = PackedColorArray(0, 0, 0, 1, 0.94902, 0.0509804, 0.0509804, 1, 0.15042, 0.503262, 0.834652, 1, 0.117488, 0.521912, 0.866968, 1, 0.94902, 0.0509804, 0.0509804, 1)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_eesv4"]
gradient = SubResource("Gradient_7c5k4")
fill_from = Vector2(1, 0)
fill_to = Vector2(0, 1)
[sub_resource type="SegmentShape2D" id="SegmentShape2D_dliv6"]
b = Vector2(0, 27.7419)
[node name="Barrier" type="StaticBody2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(5.96046e-08, 0)
scale = Vector2(0.203125, 2.01563)
texture = SubResource("GradientTexture2D_eesv4")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-3.8147e-06, -65)
scale = Vector2(4.65, 4.65)
shape = SubResource("SegmentShape2D_dliv6")
one_way_collision_margin = 66.3