From 4a0655741944750288164d8b83c6d149763d56ff Mon Sep 17 00:00:00 2001 From: Zacharie Guet Date: Sat, 31 Aug 2024 19:00:34 +0200 Subject: [PATCH] Improve scanner view --- assets/gradients/Fertility.tres | 4 ++-- assets/gradients/Presence.tres | 2 +- assets/gradients/Water.tres | 4 ++-- objects/plant_types/chene.tres | 2 +- scripts/shaders/Scanner.gdshader | 2 +- 5 files changed, 7 insertions(+), 7 deletions(-) diff --git a/assets/gradients/Fertility.tres b/assets/gradients/Fertility.tres index dba5fca..03bcca7 100644 --- a/assets/gradients/Fertility.tres +++ b/assets/gradients/Fertility.tres @@ -1,8 +1,8 @@ [gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://be2uusaqcpcpd"] [sub_resource type="Gradient" id="Gradient_pafyk"] -offsets = PackedFloat32Array(0, 0.22549, 0.51634, 0.813725, 1) -colors = PackedColorArray(0.66677, 0.166288, 0, 1, 0.41, 0.328, 0, 1, 0.0321677, 2.76752e-07, 0.262162, 1, 0, 0.592306, 0, 1, 0, 0.964706, 0.580392, 1) +offsets = PackedFloat32Array(0, 0.51634, 1) +colors = PackedColorArray(0.687205, 0, 0.334894, 1, 0.0321677, 2.76752e-07, 0.262162, 1, 0.2, 1, 0.773333, 0.984314) [resource] gradient = SubResource("Gradient_pafyk") diff --git a/assets/gradients/Presence.tres b/assets/gradients/Presence.tres index 1a0ca7a..d5a1455 100644 --- a/assets/gradients/Presence.tres +++ b/assets/gradients/Presence.tres @@ -1,7 +1,7 @@ [gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://biti1wmdsg7xr"] [sub_resource type="Gradient" id="Gradient_pafyk"] -colors = PackedColorArray(0.1404, 0.69472, 0.78, 1, 0.94, 0, 0.344667, 1) +colors = PackedColorArray(0.0313726, 0, 0.262745, 1, 0.94, 0, 0.344667, 1) [resource] gradient = SubResource("Gradient_pafyk") diff --git a/assets/gradients/Water.tres b/assets/gradients/Water.tres index 9a463da..eeb7d4f 100644 --- a/assets/gradients/Water.tres +++ b/assets/gradients/Water.tres @@ -1,8 +1,8 @@ [gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://cwowpvsoo3dey"] [sub_resource type="Gradient" id="Gradient_pafyk"] -offsets = PackedFloat32Array(0, 0.22549, 0.51634, 0.813725, 1) -colors = PackedColorArray(0.447739, 0.331581, 0, 1, 0.377511, 0.343195, 0, 1, 0.0321677, 2.76752e-07, 0.262162, 1, 1.92523e-06, 0.536048, 0.68651, 1, 0.5303, 0.775848, 1, 1) +offsets = PackedFloat32Array(0, 0.51634, 1) +colors = PackedColorArray(0.447739, 0.331581, 0, 1, 0.0321677, 2.76752e-07, 0.262162, 1, 0, 0.846, 0.94, 1) [resource] gradient = SubResource("Gradient_pafyk") diff --git a/objects/plant_types/chene.tres b/objects/plant_types/chene.tres index 3ea2273..200dc8e 100644 --- a/objects/plant_types/chene.tres +++ b/objects/plant_types/chene.tres @@ -56,4 +56,4 @@ fertility_prod = 2 presence_prod = 1 dead_water_prod = 0 dead_fertility_prod = 1 -distance_prod = 50.0 +distance_prod = 50 diff --git a/scripts/shaders/Scanner.gdshader b/scripts/shaders/Scanner.gdshader index f940afa..b90ba08 100644 --- a/scripts/shaders/Scanner.gdshader +++ b/scripts/shaders/Scanner.gdshader @@ -6,7 +6,7 @@ shader_type canvas_item; uniform sampler2D gradient : source_color, filter_nearest; uniform int dimension; -const float alpha = 0.5; +const float alpha = 0.7; const float strength = 0.5; const float pi = atan(1.0) * 4.0; const int samples = 35;