[gd_scene load_steps=8 format=3 uid="uid://6ferubyu2uy1"] [ext_resource type="Script" path="res://scripts/scanners.gd" id="1_orxwo"] [ext_resource type="Shader" path="res://scripts/shaders/Scanner.gdshader" id="2_8t6wf"] [sub_resource type="Gradient" id="Gradient_pafyk"] offsets = PackedFloat32Array(0, 0.22549, 0.51634, 0.813725, 1) colors = PackedColorArray(0.66677, 0.166288, 0, 1, 0.41, 0.328, 0, 1, 0, 0, 0, 1, 0, 0.592306, 0, 1, 0, 0.964706, 0.580392, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_mpkd3"] gradient = SubResource("Gradient_pafyk") [sub_resource type="ShaderMaterial" id="ShaderMaterial_yl6st"] shader = ExtResource("2_8t6wf") shader_parameter/dimension = 1 shader_parameter/gradient = SubResource("GradientTexture1D_mpkd3") [sub_resource type="Gradient" id="Gradient_sc8ss"] interpolation_mode = 1 offsets = PackedFloat32Array(0, 0.316568, 0.695266) colors = PackedColorArray(1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_a7oi7"] gradient = SubResource("Gradient_sc8ss") fill_from = Vector2(0, 1) fill_to = Vector2(1, 1) [node name="Scanners" type="Node2D"] script = ExtResource("1_orxwo") [node name="Data" type="Sprite2D" parent="."] visible = false centered = false [node name="Fertility" type="Sprite2D" parent="."] visible = false material = SubResource("ShaderMaterial_yl6st") centered = false [node name="Water" type="Sprite2D" parent="."] visible = false material = SubResource("ShaderMaterial_yl6st") texture = SubResource("GradientTexture2D_a7oi7") centered = false