extends Control @onready var next_seed: TextureRect = $HBoxContainer/NextSeed @onready var queue_image := [ $HBoxContainer/Queue/Seed3, $HBoxContainer/Queue/Seed4, $HBoxContainer/Queue/Seed5, ] var planter: Planter func update_queue(): var next_seed_param := planter.get_plant_from_queue() next_seed.texture = next_seed_param.seed_sprite var index := 2 for child in queue_image: var seed_param := planter.get_plant_from_queue(index) child.texture = seed_param.seed_sprite index += 1