[gd_scene load_steps=11 format=3 uid="uid://6ferubyu2uy1"] [ext_resource type="Script" path="res://scripts/scanners.gd" id="1_orxwo"] [ext_resource type="Shader" path="res://scripts/shaders/Scanner.gdshader" id="2_8t6wf"] [ext_resource type="Texture2D" uid="uid://be2uusaqcpcpd" path="res://assets/gradients/Fertility.tres" id="3_bt6q7"] [ext_resource type="Texture2D" uid="uid://cwowpvsoo3dey" path="res://assets/gradients/Water.tres" id="4_ii7xr"] [ext_resource type="Texture2D" uid="uid://biti1wmdsg7xr" path="res://assets/gradients/Presence.tres" id="5_t803i"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_05bn7"] shader = ExtResource("2_8t6wf") shader_parameter/dimension = 1 shader_parameter/gradient = ExtResource("3_bt6q7") [sub_resource type="ShaderMaterial" id="ShaderMaterial_lpu5x"] shader = ExtResource("2_8t6wf") shader_parameter/dimension = 0 shader_parameter/gradient = ExtResource("4_ii7xr") [sub_resource type="Gradient" id="Gradient_sc8ss"] interpolation_mode = 1 offsets = PackedFloat32Array(0, 0.316568, 0.695266) colors = PackedColorArray(1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_a7oi7"] gradient = SubResource("Gradient_sc8ss") fill_from = Vector2(0, 1) fill_to = Vector2(1, 1) [sub_resource type="ShaderMaterial" id="ShaderMaterial_0lkln"] shader = ExtResource("2_8t6wf") shader_parameter/dimension = 2 shader_parameter/gradient = ExtResource("5_t803i") [node name="Scanners" type="Node2D"] script = ExtResource("1_orxwo") [node name="Data" type="Sprite2D" parent="."] visible = false z_index = 5 centered = false [node name="Fertility" type="Sprite2D" parent="."] visible = false z_index = 5 material = SubResource("ShaderMaterial_05bn7") centered = false [node name="Water" type="Sprite2D" parent="."] visible = false z_index = 5 material = SubResource("ShaderMaterial_lpu5x") texture = SubResource("GradientTexture2D_a7oi7") centered = false [node name="Presence" type="Sprite2D" parent="."] visible = false z_index = 5 material = SubResource("ShaderMaterial_0lkln") texture = SubResource("GradientTexture2D_a7oi7") centered = false