[gd_scene load_steps=15 format=3 uid="uid://d3hul8b7hlmj7"] [ext_resource type="Script" path="res://scripts/map.gd" id="1_3np0o"] [ext_resource type="PackedScene" uid="uid://6ferubyu2uy1" path="res://scenes/Scanners.tscn" id="1_6mlj0"] [ext_resource type="PackedScene" uid="uid://byv2a5d0n1538" path="res://objects/Animal.tscn" id="4_pkphc"] [ext_resource type="Texture2D" uid="uid://ci1oiftbr13ci" path="res://assets/texture/sol_gamejam_marais.png" id="5_fbt74"] [ext_resource type="Shader" path="res://scripts/shaders/TextureSplit.gdshader" id="5_iqvbx"] [ext_resource type="Texture2D" uid="uid://6h5ieh6ba7re" path="res://assets/texture/sol_gamejam_mort.png" id="6_wj5l3"] [ext_resource type="Texture2D" uid="uid://c85s1vwryvngb" path="res://assets/texture/sol_gamejam_normal.png" id="7_iuq0o"] [ext_resource type="Texture2D" uid="uid://de81tdearo84u" path="res://assets/texture/sol_gamejam_fleurs_transp.png" id="8_6vuay"] [ext_resource type="Texture2D" uid="uid://c48gqsunv5wv3" path="res://assets/texture/sol_gamejam_pollution_transparent.png" id="9_wuhlx"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_h3thu"] shader = ExtResource("5_iqvbx") shader_parameter/data_texture_size = null shader_parameter/texture_low_threshold = 0.3 shader_parameter/texture_high_threshold = 0.7 shader_parameter/dimension = null shader_parameter/texture_size = Vector2(384, 216) shader_parameter/smooth_change_range = 0.15 shader_parameter/texture_low = ExtResource("6_wj5l3") shader_parameter/texture_medium = ExtResource("7_iuq0o") shader_parameter/texture_high = ExtResource("5_fbt74") [sub_resource type="CompressedTexture2D" id="CompressedTexture2D_rhtup"] [sub_resource type="Gradient" id="Gradient_u5wcm"] offsets = PackedFloat32Array(1) colors = PackedColorArray(0.481789, 0.481789, 0.481789, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_hwe6p"] gradient = SubResource("Gradient_u5wcm") [sub_resource type="ShaderMaterial" id="ShaderMaterial_4rqj7"] shader = ExtResource("5_iqvbx") shader_parameter/data_texture_size = Vector2(1000, 1000) shader_parameter/texture_low_threshold = 0.01 shader_parameter/texture_high_threshold = 0.711 shader_parameter/dimension = 1 shader_parameter/texture_size = Vector2(384, 216) shader_parameter/smooth_change_range = 0.0 shader_parameter/texture_low = ExtResource("9_wuhlx") shader_parameter/texture_medium = SubResource("GradientTexture1D_hwe6p") shader_parameter/texture_high = ExtResource("8_6vuay") [node name="Map" type="Node2D"] script = ExtResource("1_3np0o") [node name="Scanners" parent="." instance=ExtResource("1_6mlj0")] [node name="OutOfBound" type="Polygon2D" parent="."] modulate = Color(0.537011, 0.537011, 0.537011, 1) z_index = -3 texture_repeat = 2 texture = ExtResource("7_iuq0o") texture_scale = Vector2(5, 5) [node name="Ground" type="Polygon2D" parent="."] z_index = -2 texture_repeat = 2 material = SubResource("ShaderMaterial_h3thu") texture = SubResource("CompressedTexture2D_rhtup") texture_scale = Vector2(5, 5) [node name="Fertility" type="Polygon2D" parent="."] z_index = -1 texture_repeat = 2 material = SubResource("ShaderMaterial_4rqj7") color = Color(1, 1, 1, 0) texture_scale = Vector2(5, 5) [node name="Animals" type="Node2D" parent="."] y_sort_enabled = true [node name="Animal" parent="Animals" instance=ExtResource("4_pkphc")] position = Vector2(1452, 579) [node name="Animal2" parent="Animals" instance=ExtResource("4_pkphc")] position = Vector2(364, 1856) [node name="Animal3" parent="Animals" instance=ExtResource("4_pkphc")] position = Vector2(1991, 2235) [connection signal="liberated" from="Animals/Animal" to="." method="_on_animal_liberated"] [connection signal="liberated" from="Animals/Animal2" to="." method="_on_animal_2_liberated"] [connection signal="liberated" from="Animals/Animal3" to="." method="_on_animal_3_liberated"]