divers changements pour la sortie du second proto

* ajout du panneau solaire #54
* ajout d'un tutoriel #53
* equilibrage du jeu #73
* ajout d'un son pour l'annonce
This commit is contained in:
2025-09-26 16:56:35 +02:00
parent 6d0100d703
commit 099f8bb1be
56 changed files with 1129 additions and 87 deletions

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@@ -1,9 +1,10 @@
[gd_scene load_steps=11 format=3 uid="uid://fnv0qhkh40mv"]
[gd_scene load_steps=12 format=3 uid="uid://fnv0qhkh40mv"]
[ext_resource type="Theme" uid="uid://bgcmd213j6gk1" path="res://gui/ressources/default_theme.tres" id="1_0ssee"]
[ext_resource type="Script" uid="uid://bvb4v66bqteuc" path="res://gui/game/announce/scripts/announce.gd" id="1_4evne"]
[ext_resource type="FontFile" uid="uid://cpnsnrqhfkj3k" path="res://gui/ressources/fonts/spincycle_ot.otf" id="2_yrhd4"]
[ext_resource type="LabelSettings" uid="uid://dqwayi8yjwau2" path="res://gui/ressources/title_label_settings.tres" id="3_7nrno"]
[ext_resource type="AudioStream" uid="uid://dxu6yqmaxxmmc" path="res://gui/game/announce/assets/sfx/alarm.wav" id="5_iwcrn"]
[sub_resource type="LabelSettings" id="LabelSettings_vbart"]
font = ExtResource("2_yrhd4")
@@ -157,3 +158,8 @@ unique_name_in_owner = true
libraries = {
&"": SubResource("AnimationLibrary_dvva5")
}
[node name="Alarm" type="AudioStreamPlayer" parent="."]
unique_name_in_owner = true
stream = ExtResource("5_iwcrn")
pitch_scale = 2.0

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@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://dxu6yqmaxxmmc"
path="res://.godot/imported/alarm.wav-e0f6b7b4874e69f8a83b072a97c636f4.sample"
[deps]
source_file="res://gui/game/announce/assets/sfx/alarm.wav"
dest_files=["res://.godot/imported/alarm.wav-e0f6b7b4874e69f8a83b072a97c636f4.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

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@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://c5ccma3y6gqtw"
path="res://.godot/imported/quota_announcement.wav-ebdd79fb160b0596cac5cfcd6835a186.sample"
[deps]
source_file="res://gui/game/announce/assets/sfx/quota_announcement.wav"
dest_files=["res://.godot/imported/quota_announcement.wav-ebdd79fb160b0596cac5cfcd6835a186.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

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@@ -9,3 +9,4 @@ func announce(title : String, text : String, band_color : Color = YELLOW_COLOR):
%AnnounceText.text = text
%AnnounceTexture.modulate = band_color
%AnimationPlayer.play("pass")
%Alarm.play()