Dev Demo 2
* Ajout des achievement Steam * Ajout d'une annonce à la récupération d'un artefact et ajout de textes axplicatifs sur les annonces d'artefacts et de mutation * Fix du léger glitch des tooltips * Ajout de clarté sur la machine de respawn dans le vaisseau
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common/icons/restore.svg
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common/icons/restore.svg
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<svg
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width="24"
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height="24"
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viewBox="0 0 24 24"
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fill="none"
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stroke="currentColor"
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stroke-width="2"
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stroke-linecap="round"
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stroke-linejoin="round"
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class="icon icon-tabler icons-tabler-outline icon-tabler-restore"
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version="1.1"
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id="svg4"
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xmlns="http://www.w3.org/2000/svg"
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xmlns:svg="http://www.w3.org/2000/svg">
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<defs
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id="defs4" />
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<path
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d="M 3.06,13 A 9,9 0 1 0 3.55,8.913"
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id="path2"
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style="stroke:#ffffff;stroke-opacity:1" />
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<path
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d="m 3,4.001 v 5 h 5"
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id="path3"
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style="stroke:#ffffff;stroke-opacity:1" />
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<path
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d="m 11,12 a 1,1 0 1 0 2,0 1,1 0 1 0 -2,0"
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id="path4"
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style="stroke:#ffffff;stroke-opacity:1" />
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</svg>
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After Width: | Height: | Size: 772 B |
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common/icons/restore.svg.import
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common/icons/restore.svg.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dwq22io1cc27y"
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path="res://.godot/imported/restore.svg-d9ef9a5a8dc88e1f3cce883293c64588.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://common/icons/restore.svg"
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dest_files=["res://.godot/imported/restore.svg-d9ef9a5a8dc88e1f3cce883293c64588.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=2.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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