Dev Demo 2

* Ajout des achievement Steam
* Ajout d'une annonce à la récupération d'un artefact et ajout de textes axplicatifs sur les annonces d'artefacts et de mutation
* Fix du léger glitch des tooltips
* Ajout de clarté sur la machine de respawn dans le vaisseau
This commit is contained in:
2026-05-28 15:40:09 +02:00
parent 7b09f2ba7c
commit 1d6ff78535
30 changed files with 417 additions and 264 deletions

View File

@@ -46,25 +46,26 @@ var data_last_updated = 0.
@onready var camera : RegionCamera = %Camera
# Cheat Code
func _input(_e):
if (
Input.is_action_pressed("drop")
and Input.is_action_pressed("move_right")
and Input.is_action_pressed("move_left")
and Input.is_action_just_pressed("action")
):
data.succeded.emit()
data.state = RegionData.State.SUCCEEDED
# data.update()
# func _input(_e):
# if (
# Input.is_action_pressed("drop")
# and Input.is_action_pressed("move_right")
# and Input.is_action_pressed("move_left")
# and Input.is_action_just_pressed("action")
# ):
# if data.state != RegionData.State.SUCCEEDED:
# data.succeded.emit()
# data.state = RegionData.State.SUCCEEDED
# # data.update()
if (
Input.is_action_pressed("drop")
and Input.is_action_pressed("move_right")
and Input.is_action_pressed("move_left")
and Input.is_action_just_pressed("move_pointer")
):
data.charges = 0
data.state = RegionData.State.FAILED
# if (
# Input.is_action_pressed("drop")
# and Input.is_action_pressed("move_right")
# and Input.is_action_pressed("move_left")
# and Input.is_action_just_pressed("move_pointer")
# ):
# data.charges = 0
# data.state = RegionData.State.FAILED
func _init():
data = GameInfo.game_data.current_region_data