#37 ajout d'item outils ainsi que de visualisation de leur zone d'effet (avec la classe ActionArea

This commit is contained in:
2025-08-19 11:29:20 +02:00
parent b0efeff809
commit 1f301815be
18 changed files with 233 additions and 89 deletions

View File

@@ -9,15 +9,15 @@ signal day_pass_finished
func _on_player_updated(player:Player):
%EnergyCount.text = str(player.energy)
%AvailableActions/GetItem.visible = player.closest_interactable is ItemObject and player.inventory.lenght() == 0
%AvailableActions/SwapItem.visible = player.closest_interactable is ItemObject and player.inventory.lenght() > 0
%AvailableActions/DropItem.visible = player.inventory.lenght() > 0
%AvailableActions/UseItem.visible = player.inventory.lenght() > 0 and player.can_use_item and not player.inventory.get_item() is SeedItem
%AvailableActions/Plant.visible = player.inventory.lenght() > 0 and player.can_use_item and player.inventory.get_item() is SeedItem
%AvailableActions/GetItem.visible = player.closest_interactable is ItemObject and player.inventory.get_item() == null
%AvailableActions/SwapItem.visible = player.closest_interactable is ItemObject and player.inventory.get_item() != null
%AvailableActions/DropItem.visible = player.inventory.get_item() != null
%AvailableActions/UseItem.visible = player.inventory.get_item() and player.can_use_item and not player.inventory.get_item() is Seed
%AvailableActions/Plant.visible = player.inventory.get_item() and player.can_use_item and player.inventory.get_item() is Seed
%ItemInfo.visible = player.inventory.lenght() > 0
if player.inventory.lenght() > 0:
%ItemInfo.visible = player.inventory.get_item() != null
if player.inventory.get_item():
var item : Item = player.inventory.get_item()
%ItemIcon.texture = item.icon
%ItemName.text = item.name