#22 ajout de menu, écran de pause, écran de fin et remaniement du dossier gui
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@@ -52,4 +52,4 @@ func generate_sprite() -> ItemObjectSprite:
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ITEM_SPRITE_SIZE
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)
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return spriteNode
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return spriteNode
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@@ -12,16 +12,16 @@ script = ExtResource("2_cky1j")
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impact_radius = 100
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metadata/_custom_type_script = "uid://cgscbuxe4dawb"
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[sub_resource type="AtlasTexture" id="AtlasTexture_ffarr"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_qt76e"]
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atlas = ExtResource("6_cky1j")
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region = Rect2(1140, 345, 141, 128)
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[resource]
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script = ExtResource("1_moyj3")
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name = "Chardi"
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description = "This plant can grow without water, and reduce contamination around when it becomes mature."
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description = "This plant reduce contamination around when it becomes mature."
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growing_time = 1
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seed_texture = SubResource("AtlasTexture_ffarr")
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seed_texture = SubResource("AtlasTexture_qt76e")
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planted_texture = ExtResource("4_2s6re")
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growing_texture = ExtResource("1_fp5j6")
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mature_texture = ExtResource("3_ffarr")
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@@ -14,7 +14,7 @@ region = Rect2(1697, 331, 125, 158)
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script = ExtResource("1_eqtut")
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name = "Maias"
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description = "This gorgeous flower has no effect, but produce a lot of seeds."
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growing_time = 2
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growing_time = 1
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seed_texture = SubResource("AtlasTexture_sri3b")
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planted_texture = ExtResource("4_iqcy2")
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growing_texture = ExtResource("1_vyplc")
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