#22 ajout de menu, écran de pause, écran de fin et remaniement du dossier gui
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27
gui/game/pause/scripts/pause.gd
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27
gui/game/pause/scripts/pause.gd
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@@ -0,0 +1,27 @@
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extends Control
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var pause = false :
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set(v):
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print(pause)
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pause = v
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visible = pause
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get_tree().paused = pause
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func _ready():
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pause = false
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func _input(_event):
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if Input.is_action_just_pressed("pause"):
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pause = not pause
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func _on_resume_pressed():
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pause = false
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func _on_restart_pressed():
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get_tree().reload_current_scene()
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func _on_quit_pressed():
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get_tree().quit()
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func _on_root_gui_pause_asked():
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pause = true
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