#40 correction son et musique

This commit is contained in:
Zacharie Guet 2025-08-21 15:23:02 +02:00
parent 90d5e92740
commit 22797a9ba3
3 changed files with 6 additions and 1 deletions

View File

@ -3,7 +3,9 @@
[ext_resource type="AudioStream" uid="uid://dnskjv3wty2ms" path="res://common/music/assets/niveau_forestier_phase_1.ogg" id="1_hmej1"]
[node name="Music" type="Node"]
process_mode = 3
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("1_hmej1")
volume_db = -10.0
autoplay = true

View File

@ -82,6 +82,7 @@ volume_db = -12.5
[node name="AudioStreamPlayer_harvest" type="AudioStreamPlayer" parent="Audio"]
stream = SubResource("AudioStreamRandomizer_gt4e4")
volume_db = -10.0
pitch_scale = 1.5
[node name="AudioStreamPlayer_pick_up" type="AudioStreamPlayer" parent="Audio"]
stream = SubResource("AudioStreamRandomizer_24ehl")

View File

@ -107,7 +107,7 @@ func drop_item():
var item_to_drop = inventory.pop_item()
planet.drop_item(item_to_drop, global_position)
remove_action_area()
play_sfx("pick")
play_sfx("drop")
func delete_item():
inventory.set_item(null)
@ -158,5 +158,7 @@ func play_sfx(sound : String):
$Audio/AudioStreamPlayer_harvest.play()
"pick":
$Audio/AudioStreamPlayer_pick_up.play()
"drop":
$Audio/AudioStreamPlayer_drop.play()
"move":
$Audio/AudioStreamPlayer_movement.play()