Dev 0.1
* Structure de l'histoire principale * Line sur le perso principal * Agrandissement de la zone de détection des cellules * Ajout du spray de Talion (+1 points de plante de base) * Ajout de feedback sur l'usage des cellules d'énergie
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@@ -58,9 +58,6 @@ func _on_change_scene(scene : Scene):
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elif scene is GarageScene:
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stop_all_musics()
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play_ambiance_alone("Astra", false)
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elif scene is BoreaScene:
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play_music_alone("Meeting_demeter")
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stop_all_ambiances()
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elif scene is VendingMachineScene:
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stop_all_musics()
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play_ambiance_alone("VendingRoom", false)
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@@ -70,6 +67,21 @@ func _on_change_scene(scene : Scene):
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elif scene is CaveScene:
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stop_all_musics()
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play_ambiance_alone("Cave", false)
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elif scene is BoreaScene:
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play_music_alone("MeetingDemeter", false, 0.)
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stop_all_ambiances()
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elif scene is AquaScene:
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play_music_alone("Aqua")
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stop_all_ambiances()
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elif scene is SubterraScene:
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play_music_alone("Subterra")
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stop_all_ambiances()
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elif scene is EstiaScene:
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play_music_alone("Estia")
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stop_all_ambiances()
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elif scene is AstraEndScene:
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play_music_alone("AstraEnd")
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stop_all_ambiances()
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# Fonction s'exécutant à chaque début de timeline
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func _on_timeline_started():
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