Text fixes + plant grid around mouse + max score particule + can abandon in relay bases again
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@@ -21,7 +21,7 @@ func get_logs() -> Array[Log]:
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func get_destination_text() -> String:
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return tr("SUBTERRA_BASE")
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return tr("ESTIA_BASE")
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func get_destination_scene() -> Scene:
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return EstiaScene.new()
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@@ -97,3 +97,6 @@ func handle_orchid_save(relay_base : RelayBase):
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new_story_step.get_respawn_scene()
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)
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)
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func can_abandon() -> bool:
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return true
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