Text fixes + plant grid around mouse + max score particule + can abandon in relay bases again
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@@ -48,7 +48,7 @@ func get_current_inspected() -> Node:
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if dist < closest_dist:
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closest_dist = dist
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closest_ind = i
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elif closest_ind < 0:
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else:
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closest_ind = i
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if all_inspected.size() > 0:
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return all_inspected[closest_ind]
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@@ -183,6 +183,8 @@ func inspect(node: Node):
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all_inspected.append(node)
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if node is InventoryGuiItemMouseDetector:
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inspected_inventory_slot = node
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if node == inspected:
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no_inspect_previously_dragged = false
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func update_card():
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if (
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