#57 rework des inputs et actions
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@@ -4,21 +4,20 @@ class_name Item
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@export var name: String
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@export_multiline var description: String
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@export var icon: Texture2D
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@export var use_zone_radius: int = 5
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@export var use_energy: int = 1
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func is_one_time_use():
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return false
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func can_use(_player : Player) -> bool:
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func can_use(_player : Player, zone: Area2D) -> bool:
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return false
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func use_text(_player) -> String:
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func use_text() -> String:
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return ""
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func use_requirement_text() -> String:
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return ""
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func use(_player : Player):
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func use(_player : Player, zone: Area2D):
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return false
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func generate_action_area(_player) -> ActionArea:
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return null
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