#18 ajout de la classe UndergroundLoot et aparition de loot par jour
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entities/underground_loot/underground_loot_sprite.tscn
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entities/underground_loot/underground_loot_sprite.tscn
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[gd_scene load_steps=2 format=3 uid="uid://dxjud7bti0na0"]
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[ext_resource type="Texture2D" uid="uid://bu26h0iqutnky" path="res://entities/underground_loot/assets/sprites/underground_loot.svg" id="1_t1xxm"]
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[node name="UndergroundLootSprites" type="Node2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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modulate = Color(0.286275, 0.219608, 0.313726, 1)
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scale = Vector2(0.0806452, 0.0806452)
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texture = ExtResource("1_t1xxm")
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