Réparation de bug, paufinnage du rayon tracteur et insert de l'outil dans l'histoire
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@@ -3,7 +3,7 @@ audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.w
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join mysterious_demeter center [animation="Fade In" length="1.0"]
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mysterious_demeter: Hi again ![pause=0.5] You did well up there ! #id:74
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mysterious_demeter: Perhaps I should introduce myself now. #id:75
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leave [animation="Fade Out"] mysterious_demeter
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leave mysterious_demeter [animation="Fade Out"]
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join demeter center [animation="Fade In" length="1.0"]
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demeter: I am.[pause=0.3].[pause=0.3].[pause=0.5] was,[pause=0.2] the Deputy Manager of Engineering and Talion Energy Research on this planet,[pause=0.5] but my creators and colleagues quickly called me [color=#FFA617]Demeter[/color]. #id:76
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demeter: I am installed at the [color=#FFA617]Borea[/color] base,[pause=0.2] in the third server room of the east wing,[pause=0.2] from which I oversee.[pause=0.3].[pause=0.3].[pause=0.5] oversaw,[pause=0.3] all the important operations on this planet. #id:77
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@@ -19,16 +19,8 @@ demeter: [b]I also did some cleaning in your seeds[/b], they have gone bad durin
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- No problem, I'll found better ones. #id:112
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- Oh no ! But I've been away just a moment ! #id:113
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demeter: Uhm, I actually repaired the ship over two full months; I didn't wake you up just after the save, I thought that you wouldn't want to wait that long! #id:114
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demeter: Luckily, I've found something that might help you. I've cataloged ancient human ruins all over the planet, and some of them contain "vending machines," machines for exchanging items for money. #id:ce
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- Thanks ! #id:101
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- Vending machines? #id:cf
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demeter: Yes, that's where they used to get the energy they needed, for a completely unreasonable price. #id:d0
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demeter: Before, real people were in charge of transactions, but for some reason, humans spent all of recent history figuring out how to encounter as few humans as possible. Maybe they couldn't stand each other anymore... #id:d1
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- Money? #id:d2
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demeter: Yes, each human had a sum of an imaginary unit they called money. They based their entire social hierarchy on this unit. #id:d3
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demeter: In any case, I've updated their system. They'll probably need some energy to function, but they might bring you some interesting items. #id:d4
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demeter: As usual, you can use your detector to find the entrance to these ruins. #id:d5
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demeter: [b]These artifacts will be placed on a shelf in your ship[/b], but remember that if you ran out of energy and I have to teleport the ship, you'll lose them. #id:d6
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demeter: I've updated you in the meantime, and you'll discover a new tool I just added, a tractable beam! #id:115
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demeter: If you were in trouble for sorting your seeds, it might help you. #id:116
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demeter: Good luck with the [color=#FFA617]Venus Relay Base[/color]; it's a little further than the last one. #id:d7
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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[wait time="2.0"]
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@@ -0,0 +1,16 @@
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
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join demeter center [animation="Bounce In" length="1.0"]
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demeter: I've found something that might help you. I've cataloged ancient human ruins all over the planet, and some of them contain "vending machines," machines for exchanging items for money. #id:117
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- Thanks ! #id:101
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- Vending machines? #id:cf
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demeter: Yes, that's where they used to get the energy they needed, for a completely unreasonable price. #id:d0
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demeter: Before, real people were in charge of transactions, but for some reason, humans spent all of recent history figuring out how to encounter as few humans as possible. Maybe they couldn't stand each other anymore... #id:d1
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- Money? #id:d2
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demeter: Yes, each human had a sum of an imaginary unit they called money. They based their entire social hierarchy on this unit. #id:d3
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demeter: In any case, I've updated their system. They'll probably need some energy to function, but they might bring you some interesting items. #id:d4
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demeter: As usual, you can use your detector to find the entrance to these ruins. #id:d5
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demeter: [b]These artifacts will be placed on a shelf in your ship[/b], but remember that if you ran out of energy and I have to teleport the ship, you'll lose them. #id:d6
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demeter: It could really help you, so go fetch them. #id:118
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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[wait time="2.0"]
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[end_timeline]
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@@ -0,0 +1 @@
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uid://be7qtv1piktek
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