Réparation de bug, paufinnage du rayon tracteur et insert de l'outil dans l'histoire

This commit is contained in:
2026-06-14 16:19:36 +02:00
parent 7c66d8b9de
commit 33a8f022e5
30 changed files with 540 additions and 74 deletions

View File

@@ -33,6 +33,12 @@ func get_icon() -> Texture2D:
func get_pointer() -> Texture2D:
return null
func get_clicked_pointer() -> Texture2D:
return null
func is_pointer_center() -> bool:
return false
func get_energy_used() -> int:
return energy_usage
@@ -48,11 +54,11 @@ func is_action_need_press_time() -> bool:
func get_action_press_time() -> float:
return DEFAULT_PRESS_TIME
func get_action_is_hold() -> bool:
func deactivate_interactable() -> bool:
return false
func get_usage_object_affected(_i : Area2D) -> bool:
return false
func get_usage_objects_affected(_areas : Array[Area2D], _zone : Player.ActionZone) -> Array[Area2D]:
return []
func is_one_time_use():
return false