Réparation de bug, paufinnage du rayon tracteur et insert de l'outil dans l'histoire

This commit is contained in:
2026-06-14 16:19:36 +02:00
parent 7c66d8b9de
commit 33a8f022e5
30 changed files with 540 additions and 74 deletions

View File

@@ -17,8 +17,14 @@ func get_icon() -> Texture2D:
func get_usage_zone_radius() -> int:
return SHOVEL_ZONE_RADIUS
func get_usage_object_affected(i : Area2D) -> bool:
return i is Plant
func get_usage_objects_affected(areas : Array[Area2D], zone : Player.ActionZone) -> Array[Area2D]:
areas.sort_custom(
func (a1,a2): return a1.position.distance_to(zone.area.position) - a2.position.distance_to(zone.area.position)
)
if len(areas) == 0:
return []
else:
return [areas[0]]
func use_text() -> String:
return tr("DIG")