Réparation de bug, paufinnage du rayon tracteur et insert de l'outil dans l'histoire

This commit is contained in:
2026-06-14 16:19:36 +02:00
parent 7c66d8b9de
commit 33a8f022e5
30 changed files with 540 additions and 74 deletions

View File

@@ -100,6 +100,8 @@ func _ready():
GameInfo.game_data.player_data.inventory.add_item(Pickaxe.new())
GameInfo.game_data.player_data.inventory.add_item(Fork.new())
GameInfo.game_data.player_data.inventory.add_item(ShipPortal.new())
if not GameInfo.game_data.current_run.story_step is StartStoryStep:
GameInfo.game_data.player_data.inventory.add_item(TractorBeam.new())
plant_grid = PlantGrid.new(self)
add_child(plant_grid)

View File

@@ -2,8 +2,8 @@ extends Resource
class_name RegionParameter
const DEFAULT_ROCK_THRESHOLD = 0.3
const DEFAULT_DECONTAMINATION_THRESHOLD = 0.1
const DEFAULT_CRISTAL_THRESHOLD = 0.3
const DEFAULT_DECONTAMINATION_THRESHOLD = 0.3
const DEFAULT_CRISTAL_THRESHOLD = 0.1
const DEFAULT_CHARGE = 10
const DEFAULT_TALION_CELL_CHANCE : Array[int] = [0,0,0,1,1]
const DEFAULT_ENERGY_CELL_CHANCE : Array[int] = [1,2,2,2,3]