working with new sprites

This commit is contained in:
Altaezio
2026-02-18 18:25:43 +01:00
parent fb8a2da4ff
commit 35004684f4
100 changed files with 1244 additions and 951 deletions

View File

@@ -0,0 +1,21 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://c31h25xdll8si"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_0i0bo"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_gi2kd"]
[ext_resource type="Texture2D" uid="uid://b7nfpxk8nfnov" path="res://entities/plants/assets/sprites/asset-plante-fin.png" id="3_rmgxy"]
[sub_resource type="Resource" id="Resource_0i0bo"]
script = ExtResource("1_0i0bo")
position = Vector2(0, 7)
attach_types = Array[int]([1])
[sub_resource type="AtlasTexture" id="AtlasTexture_yh7e0"]
atlas = ExtResource("3_rmgxy")
region = Rect2(1798, 1007, 136, 136)
[resource]
resource_name = "FlowerD1"
script = ExtResource("2_gi2kd")
texture = SubResource("AtlasTexture_yh7e0")
type = 1
root = SubResource("Resource_0i0bo")