working with new sprites
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21
entities/plants/resources/plant_parts/LeafA1.tres
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21
entities/plants/resources/plant_parts/LeafA1.tres
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@@ -0,0 +1,21 @@
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[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://wgmxpk52rg7x"]
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[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_fijpc"]
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[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_kuljt"]
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[ext_resource type="Texture2D" uid="uid://b7nfpxk8nfnov" path="res://entities/plants/assets/sprites/asset-plante-fin.png" id="3_gnga0"]
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[sub_resource type="Resource" id="Resource_fijpc"]
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script = ExtResource("1_fijpc")
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position = Vector2(68, 49)
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attach_types = Array[int]([0, 2])
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[sub_resource type="AtlasTexture" id="AtlasTexture_yh7e0"]
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atlas = ExtResource("3_gnga0")
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region = Rect2(957, 500, 230, 170)
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[resource]
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resource_name = "LeafA1"
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script = ExtResource("2_kuljt")
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texture = SubResource("AtlasTexture_yh7e0")
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type = 1
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root = SubResource("Resource_fijpc")
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