#46 ajout d'une borne de recharge et changements mineurs du gameplay
This commit is contained in:
@@ -1,13 +1,13 @@
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[gd_scene load_steps=22 format=3 uid="uid://12nak7amd1uq"]
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[gd_scene load_steps=21 format=3 uid="uid://12nak7amd1uq"]
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[ext_resource type="Script" uid="uid://cqao7n800qy40" path="res://gui/game/scripts/game_gui.gd" id="1_udau0"]
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[ext_resource type="Theme" uid="uid://bgcmd213j6gk1" path="res://gui/game/ressources/default_theme.tres" id="2_nq5i2"]
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[ext_resource type="Theme" uid="uid://bgcmd213j6gk1" path="res://gui/ressources/default_theme.tres" id="2_nq5i2"]
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[ext_resource type="Texture2D" uid="uid://cm3ehinvvj52i" path="res://gui/game/assets/texture/Interface sans boutons.png" id="3_n4kem"]
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[ext_resource type="Texture2D" uid="uid://dcgnamu7sb3ov" path="res://gui/game/assets/icons/bolt.svg" id="4_k4juk"]
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[ext_resource type="LabelSettings" uid="uid://dqwayi8yjwau2" path="res://gui/game/ressources/default_label_settings.tres" id="4_ujg5r"]
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[ext_resource type="LabelSettings" uid="uid://dqwayi8yjwau2" path="res://gui/ressources/title_label_settings.tres" id="4_ujg5r"]
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[ext_resource type="Texture2D" uid="uid://c2pgaklnj5w3d" path="res://gui/game/assets/texture/Tablette info.png" id="6_fovlv"]
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[ext_resource type="Texture2D" uid="uid://pltmnkqd5ut2" path="res://entities/plants/assets/sprites/seeds/grille_seeds.png" id="7_n4kem"]
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[ext_resource type="FontFile" uid="uid://cpnsnrqhfkj3k" path="res://gui/game/ressources/fonts/spincycle_ot.otf" id="8_n4kem"]
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[ext_resource type="FontFile" uid="uid://cpnsnrqhfkj3k" path="res://gui/ressources/fonts/spincycle_ot.otf" id="8_n4kem"]
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[ext_resource type="Texture2D" uid="uid://b5cuxgisrsfgt" path="res://gui/game/pause/assets/icons/player-pause.svg" id="9_2wykm"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_ek73b"]
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@@ -26,72 +26,48 @@ length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("RechargeFade:color")
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tracks/0/path = NodePath("PassDayFade:color")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(0, 0, 0, 0)]
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"values": [Color(0.0627451, 0.0588235, 0.168627, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("RechargeFade:visible")
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tracks/1/path = NodePath("MarginContainer/PlayerInfo/EnergyInfo:offset_left")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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"update": 0,
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"values": [-44.0]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("MarginContainer/PlayerInfo/EnergyInfo:offset_left")
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tracks/2/path = NodePath("Effect:modulate")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [-44.0]
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"values": [Color(1, 1, 1, 0)]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("Effect:visible")
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tracks/3/path = NodePath("MarginContainer/PlayerInfo/EnergyInfo:offset_bottom")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("Effect:modulate")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 1)]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("MarginContainer/PlayerInfo/EnergyInfo:offset_bottom")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [12.5]
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}
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@@ -114,22 +90,10 @@ tracks/0/keys = {
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Effect:visible")
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tracks/1/path = NodePath("Effect:modulate")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [true, false]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("Effect:modulate")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.266667),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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@@ -142,80 +106,29 @@ length = 0.5
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Effect:visible")
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tracks/0/path = NodePath("Effect:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [true, false]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Effect:modulate")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.266667),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Color(0.866667, 0.152941, 0.337255, 0), Color(0.866667, 0.152941, 0.337255, 0.392157), Color(0.866667, 0.152941, 0.337255, 0)]
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}
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[sub_resource type="Animation" id="Animation_k4juk"]
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resource_name = "recharge_fade_in"
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[sub_resource type="Animation" id="Animation_ykapk"]
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resource_name = "pass_day"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("RechargeFade:color")
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tracks/0/interp = 1
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tracks/0/path = NodePath("PassDayFade:color")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"times": PackedFloat32Array(0, 0.4, 0.6, 1),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Color(0, 0, 0, 0), Color(0, 0, 0, 1)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("RechargeFade:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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[sub_resource type="Animation" id="Animation_fovlv"]
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resource_name = "recharge_fade_out"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("RechargeFade:color")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0.166667, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Color(0, 0, 0, 1), Color(0, 0, 0, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("RechargeFade:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(1),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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"values": [Color(0.0627451, 0.0588235, 0.168627, 0), Color(0.0627451, 0.0588235, 0.168627, 1), Color(0.0627451, 0.0588235, 0.168627, 1), Color(0.0627451, 0.0588235, 0.168627, 0)]
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}
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[sub_resource type="Animation" id="Animation_2wykm"]
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@@ -224,34 +137,22 @@ length = 0.5
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Effect:visible")
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tracks/0/interp = 1
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tracks/0/path = NodePath("Effect:modulate")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [true, false]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Effect:modulate")
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tracks/1/interp = 2
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.133333, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Color(0.67451, 0.52549, 0.203922, 0), Color(0.67451, 0.52549, 0.203922, 0.572549), Color(0.67451, 0.52549, 0.203922, 0)]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("MarginContainer/PlayerInfo/EnergyInfo:offset_bottom")
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tracks/2/interp = 2
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("MarginContainer/PlayerInfo/EnergyInfo:offset_bottom")
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tracks/1/interp = 2
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.233333, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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@@ -263,8 +164,7 @@ _data = {
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&"RESET": SubResource("Animation_iyvkh"),
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&"no_energy_left": SubResource("Animation_n4kem"),
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&"not_permitted": SubResource("Animation_id0t5"),
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&"recharge_fade_in": SubResource("Animation_k4juk"),
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&"recharge_fade_out": SubResource("Animation_fovlv"),
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&"pass_day": SubResource("Animation_ykapk"),
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&"upgrade": SubResource("Animation_2wykm")
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}
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@@ -360,16 +260,6 @@ label_settings = ExtResource("4_ujg5r")
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="DayPass" type="Button" parent="MarginContainer"]
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layout_mode = 2
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size_flags_horizontal = 8
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size_flags_vertical = 8
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focus_mode = 0
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mouse_filter = 1
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theme = ExtResource("2_nq5i2")
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text = "Recharge"
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icon = ExtResource("4_k4juk")
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[node name="ItemInfo" type="TextureRect" parent="MarginContainer"]
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unique_name_in_owner = true
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custom_minimum_size = Vector2(0, 300)
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@@ -444,16 +334,16 @@ focus_mode = 0
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mouse_filter = 1
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icon = ExtResource("9_2wykm")
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[node name="RechargeFade" type="ColorRect" parent="."]
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[node name="PassDayFade" type="ColorRect" parent="."]
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physics_interpolation_mode = 0
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visible = false
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 0)
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mouse_filter = 2
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color = Color(0.0627451, 0.0588235, 0.168627, 0)
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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@@ -466,7 +356,7 @@ offset_right = 40.0
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offset_bottom = 40.0
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[node name="Effect" type="TextureRect" parent="."]
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visible = false
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modulate = Color(1, 1, 1, 0)
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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@@ -476,5 +366,4 @@ grow_vertical = 2
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mouse_filter = 2
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texture = SubResource("GradientTexture2D_id0t5")
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[connection signal="pressed" from="MarginContainer/DayPass" to="." method="_on_day_pass_pressed"]
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[connection signal="pressed" from="MarginContainer/TopRightContent/Pause" to="." method="_on_pause_pressed"]
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Reference in New Issue
Block a user