Dev 0.2.0

* Base Astra dev (pas terminée)
* Réparation du bug du level up des mutations
* Boost de la difficulté sur tous les modes
* Increase backrooms distance et réparation du succès
* Réparation de coquilles de textes et des logs qui ne s'affichent plus
This commit is contained in:
2026-07-25 12:42:42 +02:00
parent 657f40dd21
commit 3ff6d68371
53 changed files with 751 additions and 1164 deletions
+1 -2
View File
@@ -9,7 +9,7 @@ const SPEED = 350
const JUST_DROPPED_ITEM_UPDATE_INTERVAL = 1.
const LOW_SIGNAL_ALERT_DISTANCE = 500
const BACKROOM_DISTANCE = 2000
const BACKROOM_DISTANCE = 4000
signal player_updated(player: Player)
signal upgraded
@@ -149,7 +149,6 @@ func handle_off_map():
show_low_signal = global_position.length() > Region.REGION_LIMIT + LOW_SIGNAL_ALERT_DISTANCE
if global_position.length() > Region.REGION_LIMIT + BACKROOM_DISTANCE and not backrooms_loaded:
SteamConnection.unlock_achievement("ACH_STW_TOO_FAR")
backrooms_loaded = true
region.data.player_position = region.data.player_spawn
AudioManager.stop_all_ambiances()