refactor du code et ajouts des quotas, avec des récompense entre chaque quota #68
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=25 format=3 uid="uid://12nak7amd1uq"]
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[gd_scene load_steps=27 format=3 uid="uid://12nak7amd1uq"]
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[ext_resource type="Script" uid="uid://cqao7n800qy40" path="res://gui/game/scripts/game_gui.gd" id="1_udau0"]
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[ext_resource type="Theme" uid="uid://bgcmd213j6gk1" path="res://gui/ressources/default_theme.tres" id="2_nq5i2"]
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@@ -55,6 +55,18 @@ _data = {
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&"default": SubResource("Animation_p6blc")
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}
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[sub_resource type="Gradient" id="Gradient_dr1y2"]
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interpolation_mode = 1
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offsets = PackedFloat32Array(0, 0.697674)
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_h6540"]
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gradient = SubResource("Gradient_dr1y2")
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width = 50
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height = 50
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fill = 1
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fill_from = Vector2(0.504274, 0.5)
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[sub_resource type="Gradient" id="Gradient_2wykm"]
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offsets = PackedFloat32Array(0, 0.279476, 1)
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colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1)
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@@ -202,7 +214,7 @@ _data = {
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&"no_energy_left_appear": SubResource("Animation_w16yr")
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}
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[node name="RootGui" type="Control"]
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[node name="GameGui" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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@@ -279,10 +291,10 @@ stretch_mode = 5
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unique_name_in_owner = true
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layout_mode = 1
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anchors_preset = -1
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anchor_left = 0.267062
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anchor_top = 0.453125
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anchor_right = 0.267062
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anchor_bottom = 0.496875
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anchor_left = 0.64095
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anchor_top = 0.640625
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anchor_right = 0.64095
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anchor_bottom = 0.684375
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offset_left = -44.0
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offset_top = -12.5
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offset_right = 44.0
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@@ -308,13 +320,24 @@ label_settings = ExtResource("4_ujg5r")
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="DecontaminationCoverage" type="Label" parent="MarginContainer/PlayerInfo"]
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unique_name_in_owner = true
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[node name="QuotaInfo" type="CenterContainer" parent="MarginContainer/PlayerInfo"]
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layout_mode = 0
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offset_left = 157.0
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offset_top = 86.0
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offset_right = 291.0
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offset_bottom = 126.0
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offset_left = 55.0
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offset_top = 51.0
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offset_right = 126.0
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offset_bottom = 101.0
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[node name="QuotaProgressBar" type="TextureProgressBar" parent="MarginContainer/PlayerInfo/QuotaInfo"]
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unique_name_in_owner = true
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modulate = Color(0.1801, 0.349497, 0.456794, 1)
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layout_mode = 2
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value = 83.0
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fill_mode = 4
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texture_progress = SubResource("GradientTexture2D_h6540")
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[node name="QuotaProgressText" type="Label" parent="MarginContainer/PlayerInfo/QuotaInfo"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "100%"
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label_settings = ExtResource("4_ujg5r")
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horizontal_alignment = 1
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@@ -370,6 +393,10 @@ layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = 5.0
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offset_top = 2.0
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offset_right = 5.0
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offset_bottom = 2.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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