refactor du code et ajouts des quotas, avec des récompense entre chaque quota #68
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@@ -1,18 +1,86 @@
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[gd_scene load_steps=9 format=3 uid="uid://csiacsndm62ll"]
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[gd_scene load_steps=14 format=3 uid="uid://csiacsndm62ll"]
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[ext_resource type="Theme" uid="uid://bgcmd213j6gk1" path="res://gui/ressources/default_theme.tres" id="1_51ks3"]
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[ext_resource type="Script" uid="uid://crt2d4m5ba25i" path="res://gui/game/pause/scripts/pause.gd" id="1_he4ox"]
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[ext_resource type="FontFile" uid="uid://cpnsnrqhfkj3k" path="res://gui/ressources/fonts/spincycle_ot.otf" id="2_8d1kg"]
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[ext_resource type="Shader" uid="uid://cuni3ggtw2uuy" path="res://gui/game/pause/resources/blur.gdshader" id="2_apjlw"]
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[ext_resource type="LabelSettings" uid="uid://dqwayi8yjwau2" path="res://gui/ressources/title_label_settings.tres" id="3_0pdto"]
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[ext_resource type="Texture2D" uid="uid://vmsn54d1ptih" path="res://common/icons/player-play.svg" id="5_apjlw"]
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[ext_resource type="Texture2D" uid="uid://bewr0t1wi8pff" path="res://common/icons/rotate.svg" id="6_58dya"]
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[ext_resource type="Texture2D" uid="uid://dex283rx00fjb" path="res://common/icons/logout.svg" id="7_yj6f1"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_58dya"]
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shader = ExtResource("2_apjlw")
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shader_parameter/strength = 3.3
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shader_parameter/mix_percentage = 0.3
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[sub_resource type="LabelSettings" id="LabelSettings_apjlw"]
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font = ExtResource("2_8d1kg")
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font_size = 50
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[sub_resource type="Animation" id="Animation_58dya"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:visible")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath(".:modulate")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 1)]
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}
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[sub_resource type="Animation" id="Animation_apjlw"]
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resource_name = "pause"
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length = 0.3
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:visible")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.0333333),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [false, true]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath(".:modulate")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0.0333333, 0.3),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_yj6f1"]
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_data = {
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&"RESET": SubResource("Animation_58dya"),
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&"pause": SubResource("Animation_apjlw")
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}
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[node name="Pause" type="Control"]
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visible = false
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z_index = 10
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layout_mode = 3
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anchors_preset = 15
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@@ -23,6 +91,7 @@ grow_vertical = 2
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script = ExtResource("1_he4ox")
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[node name="ColorRect" type="ColorRect" parent="."]
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material = SubResource("ShaderMaterial_58dya")
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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@@ -101,6 +170,12 @@ layout_mode = 2
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text = "Quit"
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icon = ExtResource("7_yj6f1")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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unique_name_in_owner = true
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libraries = {
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&"": SubResource("AnimationLibrary_yj6f1")
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}
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[connection signal="pressed" from="Tutorial/VBoxContainer/HBoxContainer/Resume" to="." method="_on_resume_pressed"]
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[connection signal="pressed" from="Tutorial/VBoxContainer/HBoxContainer/Restart" to="." method="_on_restart_pressed"]
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[connection signal="pressed" from="Tutorial/VBoxContainer/HBoxContainer/Quit" to="." method="_on_quit_pressed"]
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