refactor du code et ajouts des quotas, avec des récompense entre chaque quota #68

This commit is contained in:
2025-09-14 19:35:43 +02:00
parent 85cd832864
commit 43bdbc3581
44 changed files with 918 additions and 339 deletions

View File

@@ -1,18 +1,86 @@
[gd_scene load_steps=9 format=3 uid="uid://csiacsndm62ll"]
[gd_scene load_steps=14 format=3 uid="uid://csiacsndm62ll"]
[ext_resource type="Theme" uid="uid://bgcmd213j6gk1" path="res://gui/ressources/default_theme.tres" id="1_51ks3"]
[ext_resource type="Script" uid="uid://crt2d4m5ba25i" path="res://gui/game/pause/scripts/pause.gd" id="1_he4ox"]
[ext_resource type="FontFile" uid="uid://cpnsnrqhfkj3k" path="res://gui/ressources/fonts/spincycle_ot.otf" id="2_8d1kg"]
[ext_resource type="Shader" uid="uid://cuni3ggtw2uuy" path="res://gui/game/pause/resources/blur.gdshader" id="2_apjlw"]
[ext_resource type="LabelSettings" uid="uid://dqwayi8yjwau2" path="res://gui/ressources/title_label_settings.tres" id="3_0pdto"]
[ext_resource type="Texture2D" uid="uid://vmsn54d1ptih" path="res://common/icons/player-play.svg" id="5_apjlw"]
[ext_resource type="Texture2D" uid="uid://bewr0t1wi8pff" path="res://common/icons/rotate.svg" id="6_58dya"]
[ext_resource type="Texture2D" uid="uid://dex283rx00fjb" path="res://common/icons/logout.svg" id="7_yj6f1"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_58dya"]
shader = ExtResource("2_apjlw")
shader_parameter/strength = 3.3
shader_parameter/mix_percentage = 0.3
[sub_resource type="LabelSettings" id="LabelSettings_apjlw"]
font = ExtResource("2_8d1kg")
font_size = 50
[sub_resource type="Animation" id="Animation_58dya"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:modulate")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 1)]
}
[sub_resource type="Animation" id="Animation_apjlw"]
resource_name = "pause"
length = 0.3
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.0333333),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [false, true]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:modulate")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.0333333, 0.3),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_yj6f1"]
_data = {
&"RESET": SubResource("Animation_58dya"),
&"pause": SubResource("Animation_apjlw")
}
[node name="Pause" type="Control"]
visible = false
z_index = 10
layout_mode = 3
anchors_preset = 15
@@ -23,6 +91,7 @@ grow_vertical = 2
script = ExtResource("1_he4ox")
[node name="ColorRect" type="ColorRect" parent="."]
material = SubResource("ShaderMaterial_58dya")
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
@@ -101,6 +170,12 @@ layout_mode = 2
text = "Quit"
icon = ExtResource("7_yj6f1")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
unique_name_in_owner = true
libraries = {
&"": SubResource("AnimationLibrary_yj6f1")
}
[connection signal="pressed" from="Tutorial/VBoxContainer/HBoxContainer/Resume" to="." method="_on_resume_pressed"]
[connection signal="pressed" from="Tutorial/VBoxContainer/HBoxContainer/Restart" to="." method="_on_restart_pressed"]
[connection signal="pressed" from="Tutorial/VBoxContainer/HBoxContainer/Quit" to="." method="_on_quit_pressed"]