working with new sprites
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21
entities/plants/resources/plant_parts/FlowerA4.tres
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21
entities/plants/resources/plant_parts/FlowerA4.tres
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[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://ydvnxfnkbr2g"]
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[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_a64b2"]
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[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_b0i72"]
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[ext_resource type="Texture2D" uid="uid://b7nfpxk8nfnov" path="res://entities/plants/assets/sprites/asset-plante-fin.png" id="3_my41n"]
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[sub_resource type="Resource" id="Resource_a64b2"]
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script = ExtResource("1_a64b2")
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position = Vector2(-7, 7)
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attach_types = Array[int]([1])
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[sub_resource type="AtlasTexture" id="AtlasTexture_yh7e0"]
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atlas = ExtResource("3_my41n")
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region = Rect2(1710, 1425, 74, 70)
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[resource]
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resource_name = "FlowerA4"
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script = ExtResource("2_b0i72")
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texture = SubResource("AtlasTexture_yh7e0")
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type = 1
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root = SubResource("Resource_a64b2")
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