sfx et ambiance vending room + nodes audio (à implémenter) #174
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BIN
common/audio_manager/assets/sfx/vending_machine/VM_power_off.wav
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BIN
common/audio_manager/assets/sfx/vending_machine/VM_power_off.wav
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://dgs7j7itgedoy"
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path="res://.godot/imported/VM_power_off.wav-4d95333fef2c7325cfb14dd314ff7e1b.sample"
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[deps]
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source_file="res://common/audio_manager/assets/sfx/vending_machine/VM_power_off.wav"
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dest_files=["res://.godot/imported/VM_power_off.wav-4d95333fef2c7325cfb14dd314ff7e1b.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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BIN
common/audio_manager/assets/sfx/vending_machine/VM_power_on.wav
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BIN
common/audio_manager/assets/sfx/vending_machine/VM_power_on.wav
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Binary file not shown.
@@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://cij7rpji5tutr"
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path="res://.godot/imported/VM_power_on.wav-f2e7d57b0c152555a9dfa7156d17a57a.sample"
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[deps]
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source_file="res://common/audio_manager/assets/sfx/vending_machine/VM_power_on.wav"
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dest_files=["res://.godot/imported/VM_power_on.wav-f2e7d57b0c152555a9dfa7156d17a57a.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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