sauvegarde des contrôles

This commit is contained in:
2026-02-06 10:53:34 +01:00
parent 96d1a4f4dd
commit 5722fbb437
4 changed files with 41 additions and 11 deletions

View File

@@ -62,6 +62,7 @@ func change_scene(scene_id : String, with_loading = true):
current_scene_node.show()
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED if scene.mouse_captured else Input.MOUSE_MODE_VISIBLE
GameInfo.update_inputs()
if with_loading:
LoadingScreen.hide_loading_screen()