Dev demo 1.2
* Ajout d'un paramètre de FOV * Ajout d'un paramètre d'auto pickup des graines
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@@ -32,6 +32,11 @@ func _ready():
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%MoveTutorial.visible = not "3d_move" in GameInfo.game_data.tutorials_done
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%InteractTutorial.visible = false
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%Camera3D.fov = GameInfo.settings_data.fov
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GameInfo.settings_data.fov_changed.connect(
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func(fov : float):
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%Camera3D.fov = fov
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)
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func _input(event):
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if controlling_player:
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