Dev demo 1.2

* Ajout d'un paramètre de FOV
* Ajout d'un paramètre d'auto pickup des graines
This commit is contained in:
2026-06-08 18:37:55 +02:00
parent 1e2563e328
commit 5aff9eadaa
13 changed files with 124 additions and 47 deletions

View File

@@ -16,7 +16,7 @@ script = ExtResource("1_g86te")
[node name="ControlsWindow" parent="." unique_id=257725506 instance=ExtResource("1_mnd1d")]
unique_name_in_owner = true
custom_minimum_size = Vector2(900, 500)
custom_minimum_size = Vector2(900, 600)
layout_mode = 1
title = "CONTROLS"

View File

@@ -7,8 +7,11 @@ const INPUT_GROUP_SCENE = preload("res://gui/menu/controls/input_group.tscn")
func _ready():
create_input_list()
if not Engine.is_editor_hint():
%ControlsWindow.close_window()
%ControlsWindow.hide()
%ControlsWindow.closed.connect(
func ():
GameInfo.save_settings()
)
func open_controls():
create_input_list()