Ajout d'un effet visuel sur les nouvelles graines, et dev en cours de l'imprimante 3D

This commit is contained in:
2026-06-22 20:16:27 +02:00
parent af91337017
commit 5bdf8db609
17 changed files with 166 additions and 8 deletions

View File

@@ -1,6 +1,8 @@
extends Node2D
class_name ItemObjectSprite
const HAS_BEEN_INSPECTED_SPRITE_OPACITY = 0.3
@onready var icon_sprite = $Icon
@onready var tractor_beam: CPUParticles2D = $TractorBeam
@@ -23,5 +25,10 @@ func generate_particles(particles_params : Array[EffectParticles.Parameters]):
particles_emitter.setup_particles(params)
add_child(particles_emitter)
func set_has_been_inspected_sprite(has_been_inspected : bool, color := Color.WHITE):
color.a = HAS_BEEN_INSPECTED_SPRITE_OPACITY
%HasBeenInspectedSprite.visible = not has_been_inspected
%HasBeenInspectedSprite.modulate = color
func pickup_animation():
%AnimationPlayer.play("pickup")