Now when mutating plants have their name mutating as well (if not twitch)
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[gd_scene format=3 uid="uid://bpj8mrx3lq6fu"]
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[ext_resource type="Script" uid="uid://dewkwp1gmlxbf" path="res://common/tools/scripts/test_names.gd" id="1_eh0cj"]
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[node name="TestNames" type="Node2D" unique_id=680026966]
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script = ExtResource("1_eh0cj")
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