demo 2.0.0
* reduce demo time * add all changes from full game
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@@ -6,8 +6,11 @@ func appear():
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func _on_title_screen_pressed():
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GameInfo.game_data.is_finished = true
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GameInfo.save_game_data()
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# GameInfo.game_data.is_finished = true
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# GameInfo.save_game_data()
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SteamConnection.unlock_achievement(SteamConnection.ACH_REACH_VENUS_BASE)
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SteamConnection.unlock_achievement(SteamConnection.ACH_MEET_DEMETER)
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var progression = GameInfo.game_data.progression_data
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@@ -16,4 +19,3 @@ func _on_title_screen_pressed():
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SteamConnection.unlock_achievement(SteamConnection.ACH_UNLOCK_ALL_MUTATION)
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SceneManager.change_to_scene(TitleScene.new(), false)
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