Dev 0.1.0

* Ajout des logs et de la radio
This commit is contained in:
2026-07-20 00:42:47 +02:00
parent bef9f43114
commit 65f806b1f1
71 changed files with 1112 additions and 77 deletions
@@ -1,4 +1,4 @@
[wait time="1.5"]
audio "res://common/audio_manager/assets/sfx/dialogs/voices/hello_again_1.wav"
join mysterious_demeter center [animation="Fade In" length="1.0"]
mysterious_demeter: Hello again! You did a great job up there! #id:13f
@@ -12,11 +12,15 @@ demeter: I am installed at the [color=#FFA617][b]Borea[/b][/color] base, in the
demeter: You are surely wondering where we are now... #id:143
- No, everything is perfectly clear to me! #id:144
audio "res://common/audio_manager/assets/sfx/dialogs/voices/great_2.wav"
- Yes, among a lot of other questions ! So where am I ? #id:145
audio "res://common/audio_manager/assets/sfx/dialogs/voices/hmm_2.wav"
demeter: Actually, you are in one of fivehuman bases on this planet, [color=#FFA617][b]Astra[/b][/color]. This room is connected to the one where you were activated, but I had to make you travel across the surface to test your abilities. #id:146
- Wait, can you explain what I did up there? #id:147
audio "res://common/audio_manager/assets/sfx/dialogs/voices/hmm_2.wav"
demeter: You started replanting this planet, and in doing so, you generated plant energy that will be very useful to us... It's a long-term task; I hope you enjoy it! #id:148
- Sorry, but what is the point of all this? #id:149
audio "res://common/audio_manager/assets/sfx/dialogs/voices/hmm_2.wav"
demeter: I'm sorry you feel lost, Orchid, but I can't tell you any more... You need to know that what you're doing is very important to me and to the humans! #id:14a
demeter: Now that you've learned how to care for the plants, you'll need to head north to the [color=#FFA617][b]Borea[/b][/color] operations base. #id:14b
@@ -26,16 +30,21 @@ demeter: And to make matters worse, its effectiveness is decreasing every jump,
demeter: It's a long journey, but I know you can do it. This is the first step in my plan to restore the ecosystem of [color=#FFA617][b]Tau[/b][/color]. #id:14f
- Okay, let's go! #id:150
audio "res://common/audio_manager/assets/sfx/dialogs/voices/hmm_2.wav"
- Wait, that's not very clear. Why do you want me to cross the entire planet to meet you? #id:151
audio "res://common/audio_manager/assets/sfx/dialogs/voices/sorry_3.wav"
demeter: Uhhh... I need someone with your abitilies. I have a problem at the [color=#FFA617][b]Borea[/b][/color] base. And I can't handle it alone. #id:152
- I'll get there as fast as I can! #id:153
audio "res://common/audio_manager/assets/sfx/dialogs/voices/great_1.wav"
demeter: You're so kind, Orchid! #id:154
- Are you hiding something from me, Demeter? #id:155
audio "res://common/audio_manager/assets/sfx/dialogs/voices/no_3.wav"
demeter: Not at all! Please, believe me—I just need you to come meet me... #id:156
demeter: You'll have to travel north to reach me, but you won't make it in one go. First, head to the [color=#FFA617][b]Mercury Relay Base[/b][/color]; we'll use it as a temporary hub to repair the ship and save your data. #id:157
demeter: Remember, to succeed, you'll need to evolve your plants and carry them with you from region to region! #id:158
demeter: Good luck, [color=#FFA617][b]Orchid[/b][/color]—I'm counting on you. #id:159
audio "res://common/audio_manager/assets/sfx/dialogs/voices/good_luck_1.wav"
leave demeter [animation="Fade Out" length="1.0"]
[wait time="2.0"]