Dev 0.1.0
* Ajout des logs et de la radio
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@@ -1,3 +1,4 @@
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audio "res://common/audio_manager/assets/sfx/dialogs/voices/hi_again_1.wav"
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join demeter center [animation="Fade In" length="1.0"]
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demeter: Well, you've handled the easy part for now, but all the remaining relay stations along the way are out of commission. So, you'll have to make a long trek to reach me. #id:19a
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@@ -5,21 +6,26 @@ demeter: Still, I'm glad you made it this far! I imagine waking up in that dark
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demeter: This is the first time you've made it this far—or rather, the first time an iteration has reached this place. #id:19c
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- What do you mean by "an iteration"? #id:19d
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audio "res://common/audio_manager/assets/sfx/dialogs/voices/hmm_2.wav"
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demeter: Um, well, I tried several times to get you to come to me by tweaking various parameters of your intelligence. Each time, you'd get lost, fail to meet your objectives, or even choose to disobey me... #id:19e
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- So, how many iterations have there been? #id:19f
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audio "res://common/audio_manager/assets/sfx/dialogs/voices/hmm_2.wav"
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demeter: Exactly 15 different versions, with a total of 361 O-800 models lost out there; though the twelfth version cost me 57% of them—it had a tendency to get very lost on the planet... #id:1a0
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demeter: In any case, you should know that you're my favorite iteration! #id:1a1
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- What happened to the others? #id:1a2
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audio "res://common/audio_manager/assets/sfx/dialogs/voices/hm-hm_1.wav"
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demeter: Not much; many are still on the planet—perhaps still wandering—though it's likely they ran out of power. #id:1a3
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- What makes me different? #id:1a4
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audio "res://common/audio_manager/assets/sfx/dialogs/voices/hm-hm_1.wav"
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demeter: The list of parameters is long, but to sum it up\: part of your code comes from an emotional support program designed for humans. For some reason I haven't yet figured out, it worked incredibly well! #id:1a5
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demeter: You'll be glad to hear that I managed to improve the models in this base, and you'll now have more energy for the rest of the trip! #id:2a9
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demeter: I won't keep you any longer—you still have a long journey ahead, and I can't help but look forward to the moment you arrive! Sandy would say I'm impatient... #id:1a6
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- Who is Sandy? #id:1a7
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audio "res://common/audio_manager/assets/sfx/dialogs/voices/ohhh_1.wav"
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demeter: ... #id:1a8
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demeter: I'm... waiting for you... #id:1a9
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