Dev 0.1.0
* Ajout des logs et de la radio
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@@ -76,7 +76,7 @@ func _process(delta):
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%Planet3d.rotate(Vector3.UP, planet_rotation.x * delta)
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%Planet3d.rotate(Vector3.RIGHT, planet_rotation.y * delta)
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if not planet_spin_ach_sended and planet_rotation.length() > 50:
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if not planet_spin_ach_sended and planet_rotation.length() > 100:
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planet_spin_ach_sended = true
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SteamConnection.unlock_achievement(SteamConnection.ACH_SPIN_PLANET)
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