Correction des fichiers d'import des plantes (changements auto faits par Godot)
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@@ -57,7 +57,7 @@ func _ready():
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%Action.visible = false
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func _process(delta):
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if player and not action_disabled:
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if player and not action_disabled and not get_tree().paused:
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process_player_actions(delta)
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else:
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%ActionProgressBar.value = 0.
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