Dev pour la béta 1

* ajout des artefacts avec la pile et l'emplacement de graine
* affichage des artefacts dans le vaisseau sur une étagère
* ajout des distributeurs d'artefacts dans les régions
* affichage des attributs de bases de plantes dans le vaisseau
* changement de l'affichage du choix des régions
* changement des icônes du détecteur
This commit is contained in:
2026-04-10 16:16:54 +02:00
parent 84a2eafe57
commit 8062c42e7b
154 changed files with 2780 additions and 1772 deletions

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dolv2637emdbw"
path="res://.godot/imported/pile.blend-80c2c782d9d6ad4f0e2e2546a3d5b176.scn"
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@tool
extends Artefact
class_name PileArtefact
func get_artefact_name() -> String:
return "PILE"
func get_artefact_desc() -> String:
return "PILE_DESC_TEXT"
func get_3d_scene() -> PackedScene:
return preload("res://common/game_data/scripts/artefacts/pile/pile.blend")
func modify_player_max_energy(v : int) -> int:
return v + 1

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uid://c6lr0fucklsto