reset settings button + saving window mode + saving settings in main menu
This commit is contained in:
@@ -6,6 +6,18 @@ const MUSIC_BUS_ID = 1
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const SFX_BUS_ID = 2
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const SFX_BUS_ID = 2
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const AMBIANCE_BUS_ID = 3
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const AMBIANCE_BUS_ID = 3
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const DEFAULT_MASTER_VOLUME := 1.0
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const DEFAULT_MUSIC_VOLUME := 0.7
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const DEFAULT_AMBIANCE_VOLUME := 0.7
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const DEFAULT_SFX_VOLUME := 0.5
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const DEFAULT_WINDOW_MODE := DisplayServer.WINDOW_MODE_FULLSCREEN
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const DEFAULT_UI_SIZE := 1.0
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const DEFAULT_FOV := 75.0
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const DEFAULT_DIFFICULTY := 1
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const DEFAULT_AUTO_PICKUP := true
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const DEFAULT_MOUSE_SENSIVITY := 0.2
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const DEFAULT_ZOOM := 1.0
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signal language_changed(settings : SettingsData)
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signal language_changed(settings : SettingsData)
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signal sound_changed(settings : SettingsData)
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signal sound_changed(settings : SettingsData)
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signal video_changed(settings : SettingsData)
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signal video_changed(settings : SettingsData)
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@@ -13,6 +25,26 @@ signal game_changed(settings : SettingsData)
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signal fov_changed(value : float)
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signal fov_changed(value : float)
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signal twitch_changed(settings : SettingsData)
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signal twitch_changed(settings : SettingsData)
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func reset_settings() -> void:
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language = OS.get_locale_language()
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master_volume = DEFAULT_MASTER_VOLUME
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music_volume = DEFAULT_MUSIC_VOLUME
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ambiance_volume = DEFAULT_AMBIANCE_VOLUME
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sfx_volume = DEFAULT_SFX_VOLUME
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window_mode = DEFAULT_WINDOW_MODE
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ui_size = DEFAULT_UI_SIZE
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fov = DEFAULT_FOV
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story_mode_difficulty = DEFAULT_DIFFICULTY
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auto_pickup = DEFAULT_AUTO_PICKUP
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mouse_sensivity = DEFAULT_MOUSE_SENSIVITY
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zoom = DEFAULT_ZOOM
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closed_help_containers = []
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activate_twitch_integration = false
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func reset_controls() -> void:
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action_remapped = []
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input_remapped = []
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#region ------------------ Language ------------------
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#region ------------------ Language ------------------
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const AVAILABLE_LANGUAGES = [
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const AVAILABLE_LANGUAGES = [
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@@ -31,34 +63,44 @@ const AVAILABLE_LANGUAGES_LABEL = [
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#region ------------------ Sound ------------------
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#region ------------------ Sound ------------------
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@export var master_volume : float = 1.0 :
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@export var master_volume := DEFAULT_MASTER_VOLUME :
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set(v):
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set(v):
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master_volume = v
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master_volume = v
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sound_changed.emit(self)
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sound_changed.emit(self)
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@export var music_volume : float = 0.7 :
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@export var music_volume := DEFAULT_MUSIC_VOLUME :
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set(v):
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set(v):
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music_volume = v
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music_volume = v
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sound_changed.emit(self)
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sound_changed.emit(self)
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@export var ambiance_volume : float = 0.7 :
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@export var ambiance_volume := DEFAULT_AMBIANCE_VOLUME :
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set(v):
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set(v):
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ambiance_volume = v
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ambiance_volume = v
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sound_changed.emit(self)
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sound_changed.emit(self)
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@export var sfx_volume : float = 0.5 :
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@export var sfx_volume := DEFAULT_SFX_VOLUME :
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set(v):
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set(v):
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sfx_volume = v
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sfx_volume = v
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sound_changed.emit(self)
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sound_changed.emit(self)
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#region ------------------ Video ------------------
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#region ------------------ Video ------------------
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@export var full_screen : bool = true :
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@export var window_mode := DEFAULT_WINDOW_MODE :
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set(v):
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set(v):
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full_screen = v
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window_mode = v
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video_changed.emit(self)
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video_changed.emit(self)
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@export var ui_size : float = 1. :
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@export var window_size := Vector2i(800, 450):
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set(v):
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window_size = v
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video_changed.emit(self)
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@export var window_pos := Vector2i(50, 50):
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set(v):
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window_pos = v
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video_changed.emit(self)
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@export var ui_size := DEFAULT_UI_SIZE :
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set(v):
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set(v):
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ui_size = v
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ui_size = v
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video_changed.emit(self)
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video_changed.emit(self)
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@@ -70,7 +112,7 @@ const AVAILABLE_LANGUAGES_LABEL = [
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@export var action_remapped : Array[String] = []
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@export var action_remapped : Array[String] = []
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@export var input_remapped : Array[InputEvent] = []
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@export var input_remapped : Array[InputEvent] = []
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@export var fov := 75. :
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@export var fov := DEFAULT_FOV :
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set(v):
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set(v):
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fov = v
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fov = v
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fov_changed.emit(fov)
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fov_changed.emit(fov)
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@@ -84,17 +126,17 @@ const AVAILABLE_DIFFICULTY = [
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"CHALLENGE_MODE"
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"CHALLENGE_MODE"
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]
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]
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@export var story_mode_difficulty := 1 # Voir AVAILABLE_DIFFICULTY
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@export var story_mode_difficulty := DEFAULT_DIFFICULTY # Voir AVAILABLE_DIFFICULTY
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@export var auto_pickup := true
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@export var auto_pickup := DEFAULT_AUTO_PICKUP
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@export var mouse_sensivity := 0.2
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@export var mouse_sensivity := DEFAULT_MOUSE_SENSIVITY
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const MAX_ZOOM = 2.
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const MAX_ZOOM = 2.
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const MIN_ZOOM = 0.5
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const MIN_ZOOM = 0.5
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# Not in settings pannel
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# Not in settings pannel
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@export var zoom : float = 1. :
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@export var zoom := DEFAULT_ZOOM :
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set(v):
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set(v):
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zoom = min(MAX_ZOOM,max(MIN_ZOOM,v))
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zoom = min(MAX_ZOOM,max(MIN_ZOOM,v))
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game_changed.emit(self)
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game_changed.emit(self)
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@@ -85,6 +85,10 @@ func _init():
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func _ready():
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func _ready():
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Dialogic.timeline_started.connect(_on_timeline_started)
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Dialogic.timeline_started.connect(_on_timeline_started)
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Dialogic.timeline_ended.connect(_on_timeline_ended)
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Dialogic.timeline_ended.connect(_on_timeline_ended)
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if settings_data.window_mode == DisplayServer.WINDOW_MODE_WINDOWED:
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var window:= get_tree().root.get_window()
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window.size = settings_data.window_size
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window.position = settings_data.window_pos
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func _on_settings_video_changed(s : SettingsData):
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func _on_settings_video_changed(s : SettingsData):
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update_video_settings(s)
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update_video_settings(s)
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@@ -113,7 +117,7 @@ func update_language_settings(s : SettingsData = settings_data):
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TranslationServer.set_locale(s.language)
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TranslationServer.set_locale(s.language)
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func update_video_settings(s : SettingsData = settings_data):
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func update_video_settings(s : SettingsData = settings_data):
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DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN if s.full_screen else DisplayServer.WINDOW_MODE_WINDOWED)
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DisplayServer.window_set_mode(s.window_mode)
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if not is_node_ready():
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if not is_node_ready():
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await ready
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await ready
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get_tree().root.content_scale_factor = s.ui_size
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get_tree().root.content_scale_factor = s.ui_size
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@@ -11,12 +11,14 @@ grow_horizontal = 2
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grow_vertical = 2
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grow_vertical = 2
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size_flags_horizontal = 3
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size_flags_horizontal = 3
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size_flags_vertical = 3
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size_flags_vertical = 3
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theme_override_constants/margin_left = 100
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theme_override_constants/margin_top = 100
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theme_override_constants/margin_top = 100
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theme_override_constants/margin_right = 100
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theme_override_constants/margin_bottom = 100
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theme_override_constants/margin_bottom = 100
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script = ExtResource("1_g86te")
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script = ExtResource("1_g86te")
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[node name="ColorRect" type="ColorRect" parent="." unique_id=385220162]
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layout_mode = 2
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color = Color(0, 0, 0, 0)
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[node name="ControlsWindow" parent="." unique_id=257725506 instance=ExtResource("1_mnd1d")]
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[node name="ControlsWindow" parent="." unique_id=257725506 instance=ExtResource("1_mnd1d")]
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unique_name_in_owner = true
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unique_name_in_owner = true
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custom_minimum_size = Vector2(900, 0)
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custom_minimum_size = Vector2(900, 0)
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@@ -33,8 +35,17 @@ size_flags_horizontal = 3
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theme_override_constants/margin_left = 5
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theme_override_constants/margin_left = 5
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theme_override_constants/margin_top = 0
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theme_override_constants/margin_top = 0
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[node name="ControlsContainer" type="VBoxContainer" parent="ControlsWindow/WindowContent/MarginContainer/ContentContainer/MarginContainer" unique_id=167218094]
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[node name="VBoxContainer" type="VBoxContainer" parent="ControlsWindow/WindowContent/MarginContainer/ContentContainer/MarginContainer" unique_id=1490504458]
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layout_mode = 2
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[node name="ControlsContainer" type="VBoxContainer" parent="ControlsWindow/WindowContent/MarginContainer/ContentContainer/MarginContainer/VBoxContainer" unique_id=167218094]
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unique_name_in_owner = true
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unique_name_in_owner = true
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layout_mode = 2
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layout_mode = 2
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[node name="Reset" type="Button" parent="ControlsWindow/WindowContent/MarginContainer/ContentContainer/MarginContainer/VBoxContainer" unique_id=369586391]
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layout_mode = 2
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text = "RESET_CONTROLS"
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[connection signal="pressed" from="ControlsWindow/WindowContent/MarginContainer/ContentContainer/MarginContainer/VBoxContainer/Reset" to="." method="_on_reset_pressed"]
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[editable path="ControlsWindow"]
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[editable path="ControlsWindow"]
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@@ -11,7 +11,9 @@ func _ready():
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%ControlsWindow.closed.connect(
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%ControlsWindow.closed.connect(
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func ():
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func ():
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GameInfo.save_settings()
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GameInfo.save_settings()
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hide()
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)
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)
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hide()
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func open_controls():
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func open_controls():
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create_input_list()
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create_input_list()
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@@ -20,6 +22,7 @@ func open_controls():
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func close_controls():
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func close_controls():
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%ControlsWindow.close_window()
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%ControlsWindow.close_window()
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hide()
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func create_input_list():
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func create_input_list():
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InputMap.load_from_project_settings()
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InputMap.load_from_project_settings()
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@@ -35,3 +38,7 @@ func create_input_list():
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func instantiate_input_group() -> InputGroup:
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func instantiate_input_group() -> InputGroup:
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return INPUT_GROUP_SCENE.instantiate() as InputGroup
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return INPUT_GROUP_SCENE.instantiate() as InputGroup
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func _on_reset_pressed() -> void:
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GameInfo.settings_data.reset_controls()
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create_input_list()
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@@ -2,7 +2,7 @@
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extends Control
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extends Control
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class_name GuiSettings
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class_name GuiSettings
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@onready var settings : SettingsData = GameInfo.settings_data
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@onready var settings: SettingsData = GameInfo.settings_data
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@export_tool_button("Open", "Callable") var open_action = open_settings
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@export_tool_button("Open", "Callable") var open_action = open_settings
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@export_tool_button("Close", "Callable") var close_action = close_settings
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@export_tool_button("Close", "Callable") var close_action = close_settings
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@@ -20,11 +20,30 @@ func _ready():
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%SettingsWindow.closed.connect(
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%SettingsWindow.closed.connect(
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func():
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func():
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GameInfo.save_settings()
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GameInfo.save_settings()
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hide()
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)
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)
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TwitchConnection.pseudo_gathered_updated.connect(
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TwitchConnection.pseudo_gathered_updated.connect(
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func (_p):update_twitch_pseudo()
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func(_p): update_twitch_pseudo()
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)
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)
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hide()
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func _process(_delta: float) -> void:
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if settings:
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var window_mode := DisplayServer.window_get_mode()
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if window_mode != settings.window_mode:
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settings.window_mode = window_mode
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GameInfo.save_settings()
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if window_mode == DisplayServer.WINDOW_MODE_WINDOWED:
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var window := get_tree().root.get_window()
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var changed := false
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if settings.window_size != window.size:
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settings.window_size = window.size
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changed = true
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if settings.window_pos != window.position:
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settings.window_pos = window.position
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changed = true
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if changed:
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GameInfo.save_settings()
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func open_settings():
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func open_settings():
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setup_languages()
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setup_languages()
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@@ -40,6 +59,7 @@ func open_settings():
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func close_settings():
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func close_settings():
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GameInfo.save_settings()
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GameInfo.save_settings()
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%SettingsWindow.close_window()
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%SettingsWindow.close_window()
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hide()
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func setup_languages():
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func setup_languages():
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var optionButton := (%LanguageOptionButton as OptionButton)
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var optionButton := (%LanguageOptionButton as OptionButton)
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@@ -55,7 +75,7 @@ func setup_sound():
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%SFXSlider.value = settings.sfx_volume
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%SFXSlider.value = settings.sfx_volume
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func setup_video():
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func setup_video():
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%FullScreenCheckBox.button_pressed = settings.full_screen
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%FullScreenCheckBox.button_pressed = settings.window_mode == DisplayServer.WINDOW_MODE_FULLSCREEN
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%UiSizeSlider.value = settings.ui_size
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%UiSizeSlider.value = settings.ui_size
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func setup_controls():
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func setup_controls():
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@@ -82,7 +102,7 @@ func _on_language_option_button_item_selected(index: int):
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func _on_full_screen_check_box_toggled(toggled_on: bool):
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func _on_full_screen_check_box_toggled(toggled_on: bool):
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settings.full_screen = toggled_on
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settings.window_mode = DisplayServer.WINDOW_MODE_FULLSCREEN if toggled_on else DisplayServer.WINDOW_MODE_WINDOWED
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func _on_master_slider_drag_ended(_value_changed: bool) -> void:
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func _on_master_slider_drag_ended(_value_changed: bool) -> void:
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%MasterTestPlayer.play()
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%MasterTestPlayer.play()
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@@ -122,3 +142,14 @@ func _on_twitch_channel_line_edit_editing_toggled(toggled_on: bool):
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func _on_story_mode_difficulty_option_button_item_selected(index: int):
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func _on_story_mode_difficulty_option_button_item_selected(index: int):
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settings.story_mode_difficulty = index
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settings.story_mode_difficulty = index
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func _on_reset_pressed() -> void:
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settings.reset_settings()
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setup_languages()
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setup_sound()
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setup_video()
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setup_controls()
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setup_difficulty()
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setup_twitch()
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update_twitch_pseudo()
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GameInfo.save_settings()
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@@ -25,15 +25,18 @@ grow_horizontal = 2
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grow_vertical = 2
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grow_vertical = 2
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size_flags_horizontal = 3
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size_flags_horizontal = 3
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size_flags_vertical = 3
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size_flags_vertical = 3
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theme_override_constants/margin_left = 100
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theme_override_constants/margin_top = 100
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theme_override_constants/margin_top = 100
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theme_override_constants/margin_right = 100
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theme_override_constants/margin_bottom = 100
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theme_override_constants/margin_bottom = 100
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script = ExtResource("1_7t8mv")
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script = ExtResource("1_7t8mv")
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[node name="ColorRect" type="ColorRect" parent="." unique_id=221228455]
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layout_mode = 2
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color = Color(0, 0, 0, 0)
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[node name="SettingsWindow" parent="." unique_id=798514856 instance=ExtResource("1_gkn1k")]
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[node name="SettingsWindow" parent="." unique_id=798514856 instance=ExtResource("1_gkn1k")]
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unique_name_in_owner = true
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unique_name_in_owner = true
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process_mode = 3
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process_mode = 3
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visible = false
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custom_minimum_size = Vector2(800, 0)
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custom_minimum_size = Vector2(800, 0)
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layout_mode = 2
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layout_mode = 2
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size_flags_vertical = 1
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size_flags_vertical = 1
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@@ -295,6 +298,14 @@ text = "PSEUDO_GATHERED "
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horizontal_alignment = 1
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horizontal_alignment = 1
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vertical_alignment = 1
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vertical_alignment = 1
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||||||
|
[node name="ResetTitle" parent="SettingsWindow/WindowContent/MarginContainer/ContentContainer/MarginContainer/SettingsContent" unique_id=281140274 instance=ExtResource("3_rbiwc")]
|
||||||
|
layout_mode = 2
|
||||||
|
title = ""
|
||||||
|
|
||||||
|
[node name="Reset" type="Button" parent="SettingsWindow/WindowContent/MarginContainer/ContentContainer/MarginContainer/SettingsContent" unique_id=1566401845]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "RESET_SETTINGS"
|
||||||
|
|
||||||
[node name="MasterTestPlayer" type="AudioStreamPlayer" parent="." unique_id=1170520824]
|
[node name="MasterTestPlayer" type="AudioStreamPlayer" parent="." unique_id=1170520824]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
stream = ExtResource("6_8f00b")
|
stream = ExtResource("6_8f00b")
|
||||||
@@ -327,5 +338,6 @@ bus = &"Sfx"
|
|||||||
[connection signal="toggled" from="SettingsWindow/WindowContent/MarginContainer/ContentContainer/MarginContainer/SettingsContent/GameSettings/AutoPickupCheckBox" to="." method="_on_auto_pickup_check_box_toggled"]
|
[connection signal="toggled" from="SettingsWindow/WindowContent/MarginContainer/ContentContainer/MarginContainer/SettingsContent/GameSettings/AutoPickupCheckBox" to="." method="_on_auto_pickup_check_box_toggled"]
|
||||||
[connection signal="toggled" from="SettingsWindow/WindowContent/MarginContainer/ContentContainer/MarginContainer/SettingsContent/GridContainer/TwitchActivationCheckBox" to="." method="_on_twitch_activation_check_box_toggled"]
|
[connection signal="toggled" from="SettingsWindow/WindowContent/MarginContainer/ContentContainer/MarginContainer/SettingsContent/GridContainer/TwitchActivationCheckBox" to="." method="_on_twitch_activation_check_box_toggled"]
|
||||||
[connection signal="editing_toggled" from="SettingsWindow/WindowContent/MarginContainer/ContentContainer/MarginContainer/SettingsContent/GridContainer/TwitchChannelLineEdit" to="." method="_on_twitch_channel_line_edit_editing_toggled"]
|
[connection signal="editing_toggled" from="SettingsWindow/WindowContent/MarginContainer/ContentContainer/MarginContainer/SettingsContent/GridContainer/TwitchChannelLineEdit" to="." method="_on_twitch_channel_line_edit_editing_toggled"]
|
||||||
|
[connection signal="pressed" from="SettingsWindow/WindowContent/MarginContainer/ContentContainer/MarginContainer/SettingsContent/Reset" to="." method="_on_reset_pressed"]
|
||||||
|
|
||||||
[editable path="SettingsWindow"]
|
[editable path="SettingsWindow"]
|
||||||
|
|||||||
@@ -560,11 +560,13 @@ autoplay = &"arrive"
|
|||||||
|
|
||||||
[node name="Settings" parent="." unique_id=1832300574 instance=ExtResource("18_lwj2x")]
|
[node name="Settings" parent="." unique_id=1832300574 instance=ExtResource("18_lwj2x")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
|
visible = false
|
||||||
z_index = 100
|
z_index = 100
|
||||||
mouse_filter = 2
|
mouse_filter = 2
|
||||||
|
|
||||||
[node name="Controls" parent="." unique_id=36425199 instance=ExtResource("19_rf16a")]
|
[node name="Controls" parent="." unique_id=36425199 instance=ExtResource("19_rf16a")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
|
visible = false
|
||||||
z_index = 100
|
z_index = 100
|
||||||
mouse_filter = 2
|
mouse_filter = 2
|
||||||
|
|
||||||
|
|||||||
@@ -236,6 +236,8 @@ ACTIVATE_TWITCH_INTERACTION,Activate Twitch Integration,Activer l'intégration T
|
|||||||
TWITCH_CHANNEL,Twitch channel name,Nom de la chaine Twitch
|
TWITCH_CHANNEL,Twitch channel name,Nom de la chaine Twitch
|
||||||
PSEUDO_GATHERED_%d,"Connected, %d pseudos gathered","Connecté, %d pseudos récupérés"
|
PSEUDO_GATHERED_%d,"Connected, %d pseudos gathered","Connecté, %d pseudos récupérés"
|
||||||
TWITCH_NOT_CONNECTED,"Twitch not connected","Non connecté à Twitch"
|
TWITCH_NOT_CONNECTED,"Twitch not connected","Non connecté à Twitch"
|
||||||
|
RESET_SETTINGS,"Reset settings","Réinitialiser les paramètres"
|
||||||
|
RESET_CONTROLS,"Reset controls","Réinitialiser les contrôles"
|
||||||
CONTROLS,Controls,Contrôles
|
CONTROLS,Controls,Contrôles
|
||||||
MOVE_RIGHT,Move right,Déplacement à droite
|
MOVE_RIGHT,Move right,Déplacement à droite
|
||||||
MOVE_LEFT,Move left,Déplacement à gauche
|
MOVE_LEFT,Move left,Déplacement à gauche
|
||||||
|
|||||||
|
Reference in New Issue
Block a user