changement du scene manager, amélioration du cockpit et autres

* refonte du scene manager
* refonte du audio manager
* premier rework des plantes
* nettoyage des dossiers/fichiers
* renommage de planète en region
* fix des run
This commit is contained in:
2026-01-23 18:06:27 +01:00
parent 62b34473b6
commit 83d462f2f4
247 changed files with 2964 additions and 3159 deletions

View File

@@ -0,0 +1,170 @@
[gd_scene load_steps=12 format=3 uid="uid://cg1visg52i21a"]
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[ext_resource type="Texture2D" uid="uid://dlrj7tyi5wfh8" path="res://entities/interactables/ladder/assets/truck_ladder.png" id="2_xila4"]
[ext_resource type="Texture2D" uid="uid://dex283rx00fjb" path="res://common/icons/logout.svg" id="3_214ms"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_hslnw"]
radius = 26.0
height = 112.0
[sub_resource type="AtlasTexture" id="AtlasTexture_gmirm"]
atlas = ExtResource("2_xila4")
region = Rect2(205, 157, 87, 208)
[sub_resource type="Animation" id="Animation_4ixvu"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(1, 1)]
}
[sub_resource type="Animation" id="Animation_214ms"]
resource_name = "Pulse"
length = 0.8
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.4, 0.8),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector2(1, 1), Vector2(1.4, 1.4), Vector2(1, 1)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_px7p1"]
_data = {
&"Pulse": SubResource("Animation_214ms"),
&"RESET": SubResource("Animation_4ixvu")
}
[sub_resource type="Animation" id="Animation_bgoyn"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("TruckLadder:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(-1.25, -30)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Icon:self_modulate:a")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
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tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("TruckLadder:modulate:a")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
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}
[sub_resource type="Animation" id="Animation_xvoyd"]
resource_name = "appear"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("TruckLadder:position")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.7),
"transitions": PackedFloat32Array(1, 1),
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"values": [Vector2(0, -108), Vector2(-1.25, -30)]
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tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Icon:self_modulate:a")
tracks/1/interp = 2
tracks/1/loop_wrap = true
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tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("TruckLadder:modulate:a")
tracks/2/interp = 2
tracks/2/loop_wrap = true
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_data = {
&"RESET": SubResource("Animation_bgoyn"),
&"appear": SubResource("Animation_xvoyd")
}
[node name="Ladder" type="Area2D"]
script = ExtResource("1_26qdk")
default_interact_text = "ENTER_TRUCK"
default_info_title = "TRUCK_ENTRANCE"
default_info_desc = "LADDER_DESC_TEXT"
metadata/_custom_type_script = "uid://dyprcd68fjstf"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-0.25, -28)
shape = SubResource("CapsuleShape2D_hslnw")
[node name="TruckLadder" type="Sprite2D" parent="."]
modulate = Color(1, 1, 1, 0)
position = Vector2(-1.25, -30)
scale = Vector2(0.5, 0.5)
texture = SubResource("AtlasTexture_gmirm")
[node name="Icon" type="Sprite2D" parent="."]
self_modulate = Color(1, 1, 1, 0)
position = Vector2(0.75, -29.000004)
texture = ExtResource("3_214ms")
[node name="IconAnimationPlayer" type="AnimationPlayer" parent="Icon"]
unique_name_in_owner = true
libraries = {
&"": SubResource("AnimationLibrary_px7p1")
}
autoplay = "RESET"
[node name="LadderAnimationPlayer" type="AnimationPlayer" parent="."]
unique_name_in_owner = true
libraries = {
&"": SubResource("AnimationLibrary_orxxj")
}