Correction du son des cristaux, ajout d'un fade out à tous les dialogues et correction de traduction

This commit is contained in:
2026-06-14 17:27:06 +02:00
parent f7f1d2be2c
commit 84ea00aae3
13 changed files with 65 additions and 8 deletions

View File

@@ -25,8 +25,8 @@ func get_destination_scene() -> Scene:
func get_ship_dialog_path(level : int, ship_in_space := true) -> String:
if level == 0:
return MERCURY_DEPARTURE_DIALOG_PATH
elif level == 1:
return MERCURY_DEPARTURE_DIALOG_PATH
if level == 1:
return VENDING_MACHINE_DIALOG_PATH
if ship_in_space and is_run_finished(level + 1):
return VENUS_ARRIVAL_DIALOG_PATH
return ""