ajout des actions demandant un clic long et dev des region modifier
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@@ -96,11 +96,10 @@ func score_update(with_animation = true):
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func state_update(region_data : RegionData):
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if region_data.state == RegionData.State.SUCCEEDED:
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print("C'est gagné !!")
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%Alert.text = "SHIP_IS_READY_TO_TAKE_OFF"
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if "tutorial" in region_data.flags:
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%Alert.text = "TUTORIAL_FINISHED"
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%Alert.modulate = Color("25C147")
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%Alert.modulate = Color("ffa617ff")
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%Alert.appear()
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elif region_data.state == RegionData.State.FAILED:
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%Alert.text = "NO_RECHARGE_LEFT"
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@@ -108,7 +107,6 @@ func state_update(region_data : RegionData):
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%Alert.appear()
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else:
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%Alert.disappear()
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print(region_data.state == RegionData.State.FAILED)
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%GiveUpButton.visible = region_data.state == RegionData.State.FAILED
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func plant_changing_score(plant_data: PlantData, amount : int):
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