ajout des actions demandant un clic long et dev des region modifier
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@@ -4,6 +4,7 @@
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[ext_resource type="Texture2D" uid="uid://bspffyprdywgc" path="res://gui/pointer/assets/cursors/pointer.svg" id="2_q4bvb"]
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[ext_resource type="AudioStream" uid="uid://bym03qp4n6vep" path="res://gui/pointer/assets/sounds/click.wav" id="3_kj0cm"]
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[ext_resource type="Texture2D" uid="uid://djb52fosgmv4j" path="res://common/icons/left_click.svg" id="3_pshoq"]
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[ext_resource type="AudioStream" uid="uid://bhsew2amu3ydx" path="res://gui/pointer/assets/sounds/action_press_time.wav" id="3_tof6i"]
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[ext_resource type="Texture2D" uid="uid://dcgnamu7sb3ov" path="res://common/icons/bolt.svg" id="4_b4uwv"]
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[ext_resource type="Script" uid="uid://c60a1bjcuj4hd" path="res://common/vfx/circle/scripts/circle.gd" id="5_b4uwv"]
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[ext_resource type="PackedScene" uid="uid://3ss8pvhsackj" path="res://gui/game/card/card_visualiser.tscn" id="6_7j4mj"]
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@@ -18,6 +19,19 @@
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[ext_resource type="Texture2D" uid="uid://bt3g5bmar0icf" path="res://common/icons/growth.svg" id="14_efnoc"]
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[ext_resource type="Texture2D" uid="uid://df0y0s666ui4h" path="res://icon.png" id="15_dtmaq"]
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[sub_resource type="Gradient" id="Gradient_tdpeg"]
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interpolation_mode = 1
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offsets = PackedFloat32Array(0.018099548, 0.40723982, 0.7058824, 0.97737557)
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colors = PackedColorArray(0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_tof6i"]
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gradient = SubResource("Gradient_tdpeg")
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width = 50
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height = 50
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fill = 1
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fill_from = Vector2(0.5, 0.5)
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fill_to = Vector2(1, 0.5)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_6eft6"]
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shader = ExtResource("7_wgcdp")
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shader_parameter/fov = 90.0
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@@ -67,10 +81,34 @@ layer = 128
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unique_name_in_owner = true
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layout_mode = 3
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anchors_preset = 0
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offset_right = 40.0
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offset_bottom = 40.0
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mouse_filter = 2
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[node name="ActionProgressPlayer" type="AudioStreamPlayer" parent="InspectorCanvasLayer/Inspector" unique_id=276634191]
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unique_name_in_owner = true
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stream = ExtResource("3_tof6i")
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volume_db = -5.0
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pitch_scale = 4.0
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bus = &"Sfx"
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[node name="ActionProgressBar" type="TextureProgressBar" parent="InspectorCanvasLayer/Inspector" unique_id=55992280]
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unique_name_in_owner = true
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -19.0
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offset_top = -17.0
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offset_right = 41.0
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offset_bottom = 43.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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value = 66.0
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fill_mode = 4
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texture_progress = SubResource("GradientTexture2D_tof6i")
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[node name="Container" type="VBoxContainer" parent="InspectorCanvasLayer/Inspector" unique_id=319962477]
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layout_mode = 0
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offset_left = 28.0
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