inventaire de 3 items #52

This commit is contained in:
Altaezio
2025-09-19 13:30:05 +02:00
parent 42edc97401
commit 88bfa71bd8
12 changed files with 216 additions and 28 deletions

View File

@@ -4,7 +4,27 @@ class_name Inventory
signal inventory_changed(inventory: Inventory)
@export var items: Array[Item] = []
@export var max_items: int = 1
@export var max_items: int = 3
var current_item_ind: int = 0
func set_current_item(new_ind: int):
if new_ind >= length():
return
if new_ind != current_item_ind:
current_item_ind = new_ind
emit_signal("inventory_changed", self)
func change_current_item(ind_mod: int):
if length() == 0:
current_item_ind = 0
return
var new_ind : int = current_item_ind + ind_mod
new_ind = new_ind % length()
if new_ind < 0:
new_ind += length()
set_current_item(new_ind)
func add_item(item: Item):
if items.size() < max_items:
@@ -28,10 +48,10 @@ func add_items(items_to_add: Array[Item], fillup: bool = false):
emit_signal("inventory_changed", self)
return true
func lenght() -> int:
func length() -> int:
return len(items)
func set_item(item : Item, ind: int = 0) -> bool:
func set_item(item: Item, ind: int = 0) -> bool:
if ind >= max_items:
return false
while len(items) <= ind:
@@ -40,26 +60,41 @@ func set_item(item : Item, ind: int = 0) -> bool:
emit_signal("inventory_changed", self)
return true
func get_item(ind: int = 0) -> Item:
func get_item(ind: int = current_item_ind) -> Item:
if len(items) <= ind:
return null;
return null
return items[ind]
func has_item(item : Item) -> bool:
func has_item(item: Item) -> bool:
return item in items
func remove_item(item : Item):
func remove_item(item: Item):
items.erase(item)
emit_signal("inventory_changed", self)
func pop_item(ind: int = 0) -> Item:
func remove_item_at(ind: int = current_item_ind):
if len(items) <= ind:
return
items.remove_at(ind)
if current_item_ind >= length():
change_current_item(-1)
emit_signal("inventory_changed", self)
func remove_current_item():
remove_item_at()
func pop_item(ind: int = current_item_ind) -> Item:
if length() == 0:
return
var item_removed: Item = items.pop_at(ind)
if current_item_ind >= length():
change_current_item(-1)
emit_signal("inventory_changed", self)
return item_removed
func swap_items(item_to_add: Item, ind_to_get: int = 0) -> Item:
func swap_items(item_to_add: Item, ind_to_get: int = current_item_ind) -> Item:
var item_to_get := items[ind_to_get]
items[ind_to_get] = item_to_add
emit_signal("inventory_changed", self)
return item_to_get