inventaire de 3 items #52
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@@ -43,9 +43,7 @@ func inspector_info() -> Inspector.Info:
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)
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func interact(player : Player) -> bool:
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var swapped_item = player.inventory.get_item()
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player.get_item(item)
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var swapped_item = player.pick_item(item)
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if swapped_item:
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item = swapped_item
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@@ -63,6 +61,7 @@ func pickup_animation(player : Player):
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func():
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queue_free()
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)
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object_sprite.pickup_animation()
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func generate_sprite() -> ItemObjectSprite:
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var spriteNode = SPRITE_SCENE.instantiate() as ItemObjectSprite
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